284 Commits over 792 Days - 0.01cph!
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
merge into main
protocol++
merge from dungeon_art (industrial buildings, cooling towers, powerlines)
merge from main/mix-polish
Merging quasi-log reverse depth solution to ameliorate z-fighting across the board; toggable using graphics.revz (off by default)
merge from main/phys-effects
Merged from large scale occlusion branch
Reversing
14968 subtraction
Merge from throwable_weapons
Verified that community UI works
revert music2 merge until we can sort asset bundle issues out
/main becomes /prerelease