branchrust_reboot/main/Caboosecancel

175 Commits over 61 Days - 0.12cph!

1 Year Ago
it forgot the emission and ao texture
1 Year Ago
Caboose Update: - added neon Cashier sign above cage + LODs - combined caboose and cashier neon lods - included texture into the caboose neon and bulb texture set - updated prefab and caboose prefab
1 Year Ago
Merge Main -> Caboose
1 Year Ago
caboose update: added LODs for the caboose wagon baked down materials for the last LOD to 1 material entity prefab update
1 Year Ago
ao texture wasn't included in previous commit for some reason
1 Year Ago
created a bulb asset and lods - added it to the wall lamp prefab packed texture it into the neon signs texture set. renamed textures and material accordingly
1 Year Ago
made changes to decals on the caboose added decal renderer & decal cull scripts.
1 Year Ago
testing out some graffiti on the exterior of the caboose texture and material
1 Year Ago
added ladder to rear and on the side at the front.
1 Year Ago
added a little rug at the foot of the cashier/cage
1 Year Ago
added an extra window to fill the void to where the door used to be moved slot machine so their not going through the caboose walls
1 Year Ago
rug lods
1 Year Ago
added neon lettering for CABOOSE signs materials and textures
1 Year Ago
Eye height adjustment
1 Year Ago
Basic UI canvasses for the four screens (blackjack)
1 Year Ago
Test map edit only
1 Year Ago
Adjusted player mount positions (blackjack)
1 Year Ago
Merge Main -> Caboose
1 Year Ago
Basic blackjack machine entity setup. Removed BlackJackTable prefab and replaced with BlackjackTable.caboose, a new entity. Can be mounted + dismounted.
1 Year Ago
▄▉▇▆▋▉▊ ▅▄▋▌ ▅█▇▆ ▋▄▉▉▋▊▇▊▉ █▋▊▋▅▍▄ ▊▉ ▄▌ ▇▍▊▋█' ▉▉▍█▌██▆▋▆▇ ▄▄▄ ▇▊ ▌▌▋▍▌ ▍▄▄▋▆▊█▉ ▌▋█ ▌▄ ▆▄█▆▋▍▇█▍▌.
1 Year Ago
caboose update created carpets to complement the direction of travel materials and textures prefab and scene update
1 Year Ago
added 2 new variations for the ground junk straight prefabs added poker card junk piles (using the poker table textures) updated caboose entity and scene
1 Year Ago
caboose update: re-arranged pokertable and blackjack table altered the height of the slotmachine table removed poker table and blackjack table DetailColliders added green rug skin material and textures added cantina stool albedo skin -> from red to brown added shelf in cage and candles updated prefab and scene
1 Year Ago
Merge Main -> Caboose
1 Year Ago
Minor initial Blackjack stuff
1 Year Ago
Adjusted caboose poker seats so that the player's feet sit nicely on the ground
1 Year Ago
- Set up an entity for the caboose poker table and integrated it with the caboose. - Removed the Cabooseprefab - it is now all integrated with TrainCaboose.entity. - Switched the Caboose in the Trainyard scene with TrainCaboose.
1 Year Ago
Allow entities that are children of vehicles to NOT try and dismount via the vehicle. Enabled for slot machines on trains
1 Year Ago
Caboose slot machine fixes
1 Year Ago
Assigned the updated caboose collider
1 Year Ago
Added two slot machines to the caboose
1 Year Ago
Set up SlotMachineShort entity
1 Year Ago
scene update
1 Year Ago
caboose update updated string lights altered stanchions to fit in with the new positions updated collision added new doorways
1 Year Ago
caboose update updated blackjack collision mesh updated caboose collision mesh for ceiling, allowing jumping removed light where blackjack now sits updated prefabs
1 Year Ago
update to caboose simplified collision mesh - no longer a copy of wagon mesh offset poker table and moved the blackjack table opposite and offset from the poker table
1 Year Ago
Combined all the caboose interior LODGroups into one LODGroup on the base GameObject
1 Year Ago
Set up the caboose blackjack and poker table colliders for vehicle use
1 Year Ago
Caboose now working correctly as a proper train car
1 Year Ago
Merge Main -> Caboose
1 Year Ago
Interior ambient volumes for the caboose
1 Year Ago
Fixed Caboose material count
1 Year Ago
Fixed various small issues with the Caboose prefabs
1 Year Ago
updated the material list so that the wood panels on the outside of the caboose are using a lighter variation of the atlas_wood material so improve contrast and colour
1 Year Ago
Caboose update: removed old coupler and added new couplers to either end of caboose removed old trucks and added new trucks updated prefab
1 Year Ago
accidently inverted caboose weighted normals in blender - now set properly
1 Year Ago
Caboose Update: massively simplified caboose FBX - combining everything to one mesh FYI - blender will break some UV's if all uv's dont have same name when joining
1 Year Ago
Caboose update: added lods for stanchion, blinds and curtains added thin table for slot machines + lods/textures/materials added an alternate version of the slot machine that can be placed on tables (for the above) updates prefabs accordingly
1 Year Ago
Merge Main -> Caboose (this merge stomps the Trainyard changes on this branch, which was just a caboose added to the scene)
1 Year Ago
Caboose ladder edit