branchrust_reboot/main/Hackweek-SkinViewercancel

70 Commits over 273 Days - 0.01cph!

3 Years Ago
Change SkinViewer to be a prefab instead of a scene, and load it as a prefab. Change main menu UI to be in screen space camera instead of screen space overlay, and change the video to be on a rendertexture. Allows for a second camera over the top.
3 Years Ago
Even simpler setup. Managed to remove the sky dome in the viewer without breaking things.
3 Years Ago
Fixed confusing rendering issues in skin scene. Gave the scene a blank black background
3 Years Ago
FX profile for skin viewer
3 Years Ago
Stripped down the skinviewer camera to the bare essentials
3 Years Ago
SkinViewer prefab
3 Years Ago
Basic ability added to click an item's icon in the in-game item store to open up a 3D model view of that item with its skin applied. Currently only works for deployables - weapons/clothing coming soon.
3 Years Ago
Server compile fixes
3 Years Ago
Object spins based on velocity of drag release
3 Years Ago
Mouse rotation
3 Years Ago
Camera positioning fix, rotation reset option
3 Years Ago
Fixed screen fill calculation
3 Years Ago
Fixed infinite camera update hook components being added!
3 Years Ago
Fixed camera centering on non-centered assets
3 Years Ago
SkinViewer scene edits
3 Years Ago
Automatically position the camera so the object is centered and filling a specified % of the screen at its maximum dimension
3 Years Ago
Minimal init for skin viewer, fixed disconnection issue
3 Years Ago
Skin viewer finds the model's true centre and rotation pivots it around that point.
3 Years Ago
SkinViewer scene gets bootstrap setup and inputs. Basic model rotation.
3 Years Ago
Basic SkinViewer scene with lighting etc, based on ModelViewer scene. Added SkinViewer to the scene list for builds.