branchrust_reboot/main/Hackweek-SkinViewercancel

70 Commits over 273 Days - 0.01cph!

6 Months Ago
Minor fixes
6 Months Ago
Skin viewer scene edit
6 Months Ago
Skin viewer basic UI for loading info etc
6 Months Ago
Fixed clothing items removing their bone setup in the skin viewer, causing them not to show
6 Months Ago
Try applying skin to clothing in preview
6 Months Ago
Fix skin viewer lighting layer issues
6 Months Ago
Merge main -> HackWeek-SkinViewer
9 Months Ago
Got the double-layer model interaction when using the skin viewer in the item store working correctly
9 Months Ago
Merge Main -> SkinViewer
9 Months Ago
Removed skin viewer UI canvas and interaction stuff. No longer relevant now that it's sent to a rendertexture on separate overlay UI that's always on top
9 Months Ago
Fixing problems with closing the viewer in the item store + other stuff
9 Months Ago
Fixed the fallback positioning code
9 Months Ago
Camera layer fix
9 Months Ago
Cleaned up PropRenderer merge
9 Months Ago
Merge Main -> Hackweek-SkinViewer
11 Months Ago
Some work-in-progress skin viewer stuff I had from hack week. Converting it to use a rendertexture instead of a separate camera.
12 Months Ago
Fixed border appearing behind the model
12 Months Ago
Skin viewer now on a rendertexture
12 Months Ago
MenuUI.ItemStore revert
12 Months Ago
Reverting menu stuff
12 Months Ago
Reverted MenuUI back to screen space overlay style (same as on Main). Too many issues with how I implemented this last hack week, going to redo it a better way.
12 Months Ago
Bigger preview window
12 Months Ago
Finally fixed skin viewer key controls not working in the main menu popup version. The commit - by necessity - also enables Movement keybinds in the NeedsKeyboard script in MenuUI.
12 Months Ago
Switched viewer to use direct horizontal and vertical rotation. Using the item's axes sometimes worked poorly since some items are at a permanent angle (e.g. pickaxe). Key and mouse drag rotation now shares a method.
12 Months Ago
Updated OnSkinChanged to match use in BuildingBlock.Grades
12 Months Ago
Simplified skin refresh methods
12 Months Ago
Reapplied branch changes to BaseEntity.Skin
12 Months Ago
Merge Main -> Hackweek-SkinViewer. Stomping my changes to BaseEntity.Skin for now, will redo.
1 Year Ago
Some initial work re opening the skin viewer from the in-game crafting screen. This needs the planned change from second camera to rendertexture to start fully working.
1 Year Ago
Remove SkinViewer scene from build list (we'll just use the prefab)
1 Year Ago
Partial fix for clothing loading issues
1 Year Ago
Get skinviewer skin loading working in listen server mode
1 Year Ago
Fix for LR300 workshop item name bug
1 Year Ago
Add support for skinviewer loading weapons and clothing
1 Year Ago
Close only if the user clicked outside the camera area
1 Year Ago
Modal interaction blocker
1 Year Ago
Remove UI canvas raycaster
1 Year Ago
Mouse drag direction fix
1 Year Ago
Camera size edit
1 Year Ago
Visual border on the popup window. Set the window size programmatically.
1 Year Ago
Image order experiment
1 Year Ago
Minor edits
1 Year Ago
Delay camera showing until the skin has loaded
1 Year Ago
Match perfectly the size of the skin preview image (hardcoded for now)
1 Year Ago
Clean up unnecessary components
1 Year Ago
Apply changes to prefab
1 Year Ago
Fixed camera movement looking like winning Solitare in the 90s
1 Year Ago
Camera experiment
1 Year Ago
Use PropRenderer scene lighting and positioning
1 Year Ago
WIP on some lighting issues