branchrust_reboot/main/Monuments_puzzlescancel

136 Commits over 92 Days - 0.06cph!

6 Years Ago
Tweaks to scientist spawners at Lab.
6 Years Ago
More work on Doors and NavMeshLink.
6 Years Ago
compile fixes for #if SERVER
6 Years Ago
timer bugfixes
6 Years Ago
timer bugfix pressbutton now saves press length
6 Years Ago
added timer circuit
6 Years Ago
missing icon
6 Years Ago
code cleanup splitter fixes missing files
6 Years Ago
added AND circuit added splitter
6 Years Ago
debug circuit drawing
6 Years Ago
Added NavMesh Link logic to Door and the trigger box used by NPCs.
6 Years Ago
Added keycard vm setup
6 Years Ago
remove debug.logs
6 Years Ago
Work on security door logic wrt NPCs.
6 Years Ago
progress backup puzzle logic LS
6 Years Ago
progress backup puzzle logic MT
6 Years Ago
progress backup puzzle logic WTP
6 Years Ago
progress backup puzzle logic trainyard
6 Years Ago
progress backup puzzle logic airfield
6 Years Ago
progress backup puzzle logic powerplant
6 Years Ago
progress backup puzzle logic implementation
6 Years Ago
updated puzzletest scene added OR switch added temp cardreader
6 Years Ago
door manipulator circuit
6 Years Ago
electric generator ability for wheelswitch
6 Years Ago
merge from main
6 Years Ago
Removed the cabinet door from collision on fusebox and lever switch box for ease of movement
6 Years Ago
bugfixes for door removed debug.logs updated puzzletest scene
6 Years Ago
missing files
6 Years Ago
kinetic wheel blast door fixed simple switch art
6 Years Ago
electrical_box_d_open prefab update
6 Years Ago
fixed pivots on electrical_box_d_open / oriented it toward Z
6 Years Ago
added fuse updated fusebox updated simpleswitch missing files
6 Years Ago
updated puzzletest
6 Years Ago
open box variation for electrical_box_d with lever handle
6 Years Ago
pressbutton functionality puzzletest scene
6 Years Ago
bugfixes and fusebox functionality more io work
6 Years Ago
merge from main
6 Years Ago
fusebox baseline
7 Years Ago
IOEntity work
7 Years Ago
Added waypoints to patrol routes at military tunnel.
7 Years Ago
Added stationary spawn points at military tunnels (no scene edits).
7 Years Ago
Updated patrol points at military tunnels.
7 Years Ago
Updated military tunnel cover points.
7 Years Ago
Separated the button on the big_button prefab/models
7 Years Ago
merge from main
7 Years Ago
monument puzzle IO entity work
7 Years Ago
tweaks
7 Years Ago
scene2prefab (prefabs only)
7 Years Ago
Cloning vat bay final models/prefabs
7 Years Ago
more MT lab polish