branchrust_reboot/main/PlayerRigUpdate2/Hair_Fixescancel

41 Commits over 59 Days - 0.03cph!

Male head re-exports to fix lods missing extra UV channels
Yesterday
merge from playerrigupdate2
Yesterday
merge from playerrigupdate2
Yesterday
merge from playerrigupdate2
Yesterday
Updated player mouth/voice logic to work with new player models (and made jaw rotate as well as move)
2 Days Ago
merge from playerrigupdate2
2 Days Ago
Material updates Beard textures
5 Days Ago
Male hairset light No transmission on buzzcut materials
5 Days Ago
Added male midlength style
5 Days Ago
Enable hair caps on male head materials
6 Days Ago
Male buzzcut/buzzcut curly Male head materials haircap setup Male hairsets
6 Days Ago
Added UV1/2 channels to rest of male heads + averaged head shape
6 Days Ago
Added UV1/2 channels to male heads a-e Male heads a-e use averaged head shape
6 Days Ago
Added UV1/2 channels to all female heads Female heads use averaged head shape Updated hair sets and dye sets for all female heads Updated Playground.Hair
7 Days Ago
merge from PlayerRigUpdate2
7 Days Ago
Dye sets and materials
7 Days Ago
Dye material updates
7 Days Ago
Deleted old hair dye sets
8 Days Ago
Added playground.hair to test dye sets Added mid length dye materials Added mid-length gradient map
8 Days Ago
Added mid-length style
8 Days Ago
merge from playerrigupdate2
14 Days Ago
Merge from PlayerRigUpdate2
15 Days Ago
Added an extra hash set when calculating the seed for picking hair colour In some hair cases this was resulting in hair that would only allow certain colours in the variations colour array
16 Days Ago
Set up hair sets to debug seed issues
17 Days Ago
Merge from parent
17 Days Ago
Female head UVset updates
17 Days Ago
Updated UVsets on FemaleAverage LODs for hair caps
17 Days Ago
merge from playerrigupdate2
17 Days Ago
More hair setup, dye sets
19 Days Ago
Hair updates
19 Days Ago
merge from PlayerRigUpdate2
38 Days Ago
Merge from PlayerRigUpdate2
42 Days Ago
Added skin test material
42 Days Ago
Added some test hair cards/materials for debugging
49 Days Ago
force player model to use average female skin set (for degbugging)
49 Days Ago
merge from PlayerRigUpdate2
49 Days Ago
Added debug hair materials
50 Days Ago
Convert hair dye collection to use material parameters for Rust/Standard instead of Core/Hair Added some wip parameters to hair dye properties
50 Days Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
50 Days Ago
Switch cap base color to be non-HDR in hairdyecollection
50 Days Ago
Don't do gamma correction on capbasecolor in hair dye collection