branchrust_reboot/main/PlayerRigUpdate2/Hair_Fixescancel

46 Commits over 59 Days - 0.03cph!

26 Days Ago
Add ApplyVertexColorStrength and ApplyVertexAlphaStrength to material property block for hair dye
26 Days Ago
Fixed hair caps not working on some player seeds Disabled shadows on midlength hair
27 Days Ago
Hair dye is now calculated with it's own random generation instead of relying on a combination of hair type and index Should distribute hair colours more uniformly
27 Days Ago
Added a Clear active property block button to SkeletonSKin, will only appear at runtime
27 Days Ago
Merge from parent
30 Days Ago
Male head re-exports to fix lods missing extra UV channels
30 Days Ago
merge from playerrigupdate2
30 Days Ago
merge from playerrigupdate2
31 Days Ago
merge from playerrigupdate2
31 Days Ago
Updated player mouth/voice logic to work with new player models (and made jaw rotate as well as move)
31 Days Ago
merge from playerrigupdate2
31 Days Ago
Material updates Beard textures
34 Days Ago
Male hairset light No transmission on buzzcut materials
34 Days Ago
Added male midlength style
34 Days Ago
Enable hair caps on male head materials
35 Days Ago
Male buzzcut/buzzcut curly Male head materials haircap setup Male hairsets
35 Days Ago
Added UV1/2 channels to rest of male heads + averaged head shape
35 Days Ago
Added UV1/2 channels to male heads a-e Male heads a-e use averaged head shape
35 Days Ago
Added UV1/2 channels to all female heads Female heads use averaged head shape Updated hair sets and dye sets for all female heads Updated Playground.Hair
36 Days Ago
merge from PlayerRigUpdate2
36 Days Ago
Dye sets and materials
36 Days Ago
Dye material updates
36 Days Ago
Deleted old hair dye sets
37 Days Ago
Added playground.hair to test dye sets Added mid length dye materials Added mid-length gradient map
37 Days Ago
Added mid-length style
37 Days Ago
merge from playerrigupdate2
43 Days Ago
Merge from PlayerRigUpdate2
44 Days Ago
Added an extra hash set when calculating the seed for picking hair colour In some hair cases this was resulting in hair that would only allow certain colours in the variations colour array
45 Days Ago
Set up hair sets to debug seed issues
46 Days Ago
Merge from parent
46 Days Ago
Female head UVset updates
46 Days Ago
Updated UVsets on FemaleAverage LODs for hair caps
46 Days Ago
merge from playerrigupdate2
46 Days Ago
More hair setup, dye sets
48 Days Ago
Hair updates
48 Days Ago
merge from PlayerRigUpdate2
2 Months Ago
Merge from PlayerRigUpdate2
2 Months Ago
Added skin test material
2 Months Ago
Added some test hair cards/materials for debugging
3 Months Ago
force player model to use average female skin set (for degbugging)
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
Added debug hair materials
3 Months Ago
Convert hair dye collection to use material parameters for Rust/Standard instead of Core/Hair Added some wip parameters to hair dye properties
3 Months Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
3 Months Ago
Switch cap base color to be non-HDR in hairdyecollection
3 Months Ago
Don't do gamma correction on capbasecolor in hair dye collection