branchrust_reboot/main/Snakescancel

165 Commits over 274 Days - 0.03cph!

60 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
60 Days Ago
Add missing called to base.OnDied in WildlifeHazard
2 Months Ago
Layer fix
2 Months Ago
Merge from ent_setup
2 Months Ago
Remove some logs
2 Months Ago
Range checks, wip
2 Months Ago
Reduced snake health
2 Months Ago
Venom icon settings
2 Months Ago
Merge from jungle_update
2 Months Ago
Merge from corpse
2 Months Ago
Slightly increase snake slow duration
2 Months Ago
Merge from jungle_update
2 Months Ago
Force snake back into alert anim when reappearing. Restore rotation. Fix some warnings from trying to play anims on disabled GO.
2 Months Ago
Zero exit time for idle->alert. Detect being enabled again after reposition.
2 Months Ago
Add client events for disappear/reappear. Play (placeholder) rustling sounds when disappearing and reappearing during location change, to make it easier to track the snake. Increase player movement speed reduction to 70% (but still much shorter duration)
2 Months Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
2 Months Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
2 Months Ago
Massively reduce snake bit slow duration.
2 Months Ago
Merge from jungle_update
2 Months Ago
Switch the blue material
2 Months Ago
Added ping leeway to GetReactionTime calculation
2 Months Ago
Temporarily throw some venom (bread) to the ground on snake death, until corpse/ragdoll is setup.
2 Months Ago
Snake corpse. Spawn corpse.
2 Months Ago
Added placeholder snake venom item
2 Months Ago
Remove some debug spam
2 Months Ago
Reaction time and chance to reposition tweaks
2 Months Ago
Merge from jungle_update
2 Months Ago
Move some code
2 Months Ago
Move interface from placeholder location to new file IReceivePlayerTickListener
2 Months Ago
Merge from jungle_update
3 Months Ago
Merge from jungle_update
3 Months Ago
Todo
3 Months Ago
Codegen
3 Months Ago
manifest
3 Months Ago
Merge from snakes/mfju (merging from jungle update fix branch)
3 Months Ago
Merge from mfm (updating branch from main and fixing merge stuff)
3 Months Ago
Compile fix
3 Months Ago
Snake scale and colour balances
4 Months Ago
Don't start attacks or hazzards when dead
4 Months Ago
Zero the Y when calculating look forward
4 Months Ago
Added a cooldown timer for the main triggered attack, use regular attack when on cooldown.
4 Months Ago
Setup hiss anim state, trigger it.
4 Months Ago
Add a regular attack, starts after the initial hazard trigger attack and continues while a player is in range.
4 Months Ago
exported snake hiss anim
4 Months Ago
Attack (placeholder) sound and events.
4 Months Ago
Better LOD settings
4 Months Ago
Trying out some UI to show event has triggered and reaction time. Warning hissing. Increase turn speed.
4 Months Ago
Audio. Alert tick interval.
4 Months Ago
Actually assign the hit anim...
4 Months Ago
Setup snake hit state and triggers. Added client hurt rpc.