userAdam Wcancel
branchrust_reboot/main/Snakescancel

35 Commits over 0 Days - ∞cph!

3 Hours Ago
Merge from main
Today
Wildlife hazards can now also inflict basic damage when a hazard is failed. Setup snake bite damage.
Yesterday
Merge from main
Yesterday
Snakes now slowly turn to face in-range players. Client-only visual triggers, notifications and optimisations.
2 Days Ago
Trigger fixes. Remove log spam.
2 Days Ago
Client trigger, art root setup. Initial basic facing nearest player logic.
2 Days Ago
Codegen
2 Days Ago
Snakes can now reposition after striking. Added variables and convars for reposition chance, min/max radius and multipliers.
2 Days Ago
Merge from main
3 Days Ago
Play particle effect when repositioning. Hook up placeholder effect.
3 Days Ago
wip repositioning and convar
3 Days Ago
Added IReceivePlayerTickListener. Forward received player ticks to any listeners. WildLifeHazards can define the button press for avoiding the hazard. WildiLifeHazards receive the player tick and check for valid input. Can now succesfully avoid hazards.
3 Days Ago
WildlifeHazard can now play a sound on trigger. Hook up placeholder hissing sound for Snake wildlife hazard.
3 Days Ago
Added SavingReactionTime to WildlifeHazard entities, along with a ReactionTimeMultiplayer server convar. Hazard effects are now triggered using this delay.
3 Days Ago
Merge from main
6 Days Ago
Remove QTE specific gameplay code. Rename functions.
6 Days Ago
Rename and refactor QTEEntity/SnakeQTEntity to WildlifeHazard/SnakeHazard. Rename entity prefabs. Manifest. Codegen.
6 Days Ago
Delete QTE folders and restructure.
6 Days Ago
Delete QTE related UI prefabs and code. Delete QTE related gesture setup.
6 Days Ago
Show incorrect presses in red
6 Days Ago
Incorrect key presses now reduce remaining time. QTE will now fail when running out of time. QTE timer loss is now configured on QTE entity.
6 Days Ago
Repair UI and gesturecollection prefabs after merge
6 Days Ago
Merge from main
6 Days Ago
Merge from QTE
13 Days Ago
Merge from blowpipe
13 Days Ago
Merge from main
16 Days Ago
Gesture test
16 Days Ago
BCE setup
16 Days Ago
Complete/fail setup
16 Days Ago
Start/stop basics
16 Days Ago
QteEntity, QteSnake and TriggerQTE basics.
16 Days Ago
Added snake model to entity
16 Days Ago
Initial files/prefab/folders
16 Days Ago
Merge from main
21 Days Ago
Merge from main