branchrust_reboot/main/UWSkidoocancel

73 Commits over 1,035 Days - 0.00cph!

10 Months Ago
Merge main -> UWSkidoo
10 Months Ago
Merge main -> UWSkidoo
10 Months Ago
split DPV into client/server/shared files
10 Months Ago
Hooked up fuel and health flashing warning lights - they sync up if they're both activated
10 Months Ago
hooked up speedometer and fuel ticks
10 Months Ago
code gen
10 Months Ago
merge from main
10 Months Ago
10 Months Ago
Changed some DPV textures to make the flashlight reflector work. Renamed plainlight_warm/cold because they weren't being used as such anymore. Setup DPV headlight.
10 Months Ago
Fleshed out the display panel. Added LCD font.
10 Months Ago
edited dpv character animations and edited ik position for hand on its deployed prefab
10 Months Ago
exported edited DPV anims and created ascend/descend anims
10 Months Ago
DPV Beacon light LODs and material/textures Beacon light prefab setup
11 Months Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
11 Months Ago
exported wip on DPV 3rd person animations
11 Months Ago
include steer and pitch inputs to animation, changed client update to have packed vector of inputs
11 Months Ago
set mount pose to sit _DPV on DPV deployed prefab
11 Months Ago
re-enabling animation speeds for DPV
11 Months Ago
added sit_dpv mountpose
11 Months Ago
Protobuf gen etc post-merge
11 Months Ago
Merge main -> UWSkidoo
11 Months Ago
exported/set up dpv anims and added to dpv blendtree playeranimation.controller
11 Months Ago
improved visuals of the glass on the DPV altered texture and materials
11 Months Ago
Fixing compile errors, update manifest, fix protobuf definitions, and updating FuelSystem usage to new IFuelSystem interface
11 Months Ago
Merge from main
12 Months Ago
watersystem handles casts made from underwater properly - no false positives when slightly underwater - able to get a positive result when looking at the surface from underwater
12 Months Ago
merge from main
12 Months Ago
merge from main
1 Year Ago
added simple pid implementation for controlling orientation when steering - needs more tuning
1 Year Ago
Fix stable buoyancy that I broke in 98860, revert some flag changes
1 Year Ago
Force DPV lights off if player dismounts
1 Year Ago
Client tick now only runs while DPV is on or moving
1 Year Ago
Don't show health info on the DPV if player is mounted
1 Year Ago
Added decay to the DPV, same settings and convars as submarines
1 Year Ago
Fix my timeSinceLastUsed not starting at zero
1 Year Ago
Added auto-surfacing to the DPV - floats to the surface if unused for 10 minutes. Also don't allow up/down input if engine is off
1 Year Ago
Merge main -> UWSkidoo
1 Year Ago
rolling/pitching with controls
1 Year Ago
fix client defines
1 Year Ago
disabled animation on dpv
1 Year Ago
fixed small gc alloc
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
- correct WaterFactor handling with eye height - corrected deployable spawn orientation - driving animation with throttle input
1 Year Ago
DPV changes - toggled world collider to represent horizontal character better - drift stabilizing force scales against engine power - some cosmetics toggle with flags
1 Year Ago
correct protobuf entity name - no serialized data yet, so keeping the same field id
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
- underwater particle effect systems - maintaining neutral buoyancy and stability forces when body is not sleeping
1 Year Ago
removed unecessary gc alloc in construction socket tests