branchrust_reboot/main/building_blocks_2020cancel
184 Commits over 122 Days - 0.06cph!
Updated roof DirectionProperties parameters
Fixed DirectionProperties not working right with a local position offset (i.e. roofs)
Don't show convex roof triangle conditional models if something is attached to the top wall socket of the roof
Updated roof bounds to encompass conditional models
Prioritize concave corner conditional models over convex corner conditional models
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closing gaps on sheet metal roof corners
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Merge from conditional_roof_corners
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surface types fix on stone ramp
surface types fix on stone/armored stairs
Fixed spiral stairs twig having two material slots instead of one
fixed sheet metal word model
Water well deployable UV fixes
More tweaks to sheet metal textures, propagated to atlases. Solved color management discrepancies across different atlases
Tweaks to sheet metal textures, propagated to atlases. Results are smoother on the eye and less repetitive
removing reflection component from triangle floor frames
Fixed gap produced by sheet metal roof side pieces
better looking stone walls gibs
Improved sheet metal corners visuals
Fixed door barricade deployables UVs
Fixed monuments covers UVs (and gibs) updated baked lods
more better quality gibs (metal/armored floors)
lighting fix attempt - import options pass
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Fixed hbhfsensor placement issues
▊▇▉▉ ▆▇▅▇▆ ▅▊█▉ ▆▋▄▇ █▌▆▌▄▅▋ ▆▌▍▌▋ ▋▅▇▋█▅▄▊ ▅▋▉██ ▅▌'▆ ▌▍▆ █▊█▇ █▍▌ ▉▅▌▆██▆ ▉█▍▇▋ (+ ▅▅▋█ ▆▊▇▋█ ▌▇█ ▇▌▊█ ▄▇▌ ▌▌▉▉▌ ▌▌▇▄▆▌▋▌ ▌▅▌▅▊▆)
Fixed heater placement issues
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Fixed material swizzle on stone ramps LOD1
Fixed external wall and external gate (stone) UVs
▊▊▊▆▄ "▋▄▋▍ █▇ ▅█▇▌▆ ▅▌▄▆▍▊▌▇ ▊▋▆▇▆▌ █▊ ▌▋▋ ▅▅█▇ █▄▋▌▆" (▌▌▅▆▍ ▌▊▅▋▆█▍++ ▋▇▉ ▆█ ▋█▅▍++)