branchrust_reboot/main/compound_redesigncancel

96 Commits over 396 Days - 0.01cph!

6 Days Ago
Metal roof textures Update
7 Days Ago
Added metal roof tileable textures
8 Days Ago
Brutalist church progress
22 Days Ago
Cherry pick 88565 from tutorial_island (show proper tree materials/meshes via gizmos)
22 Days Ago
Merge from main
23 Days Ago
scene backup and S2P for testing
23 Days Ago
removing ground grass decal
23 Days Ago
Zipline platforms LODs, colliders and prefabs cleanup
24 Days Ago
level backup - moved turret up a balcony
26 Days Ago
City hall colliders / glass colliders
27 Days Ago
City hall LODs/prefab
29 Days Ago
some set dressing for helipad roof
30 Days Ago
mats decal layer tweaks continued
30 Days Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
31 Days Ago
City hall progress / almost final LOD0 and vertex AO bake
31 Days Ago
resized textures added flat top platform model set dressing
31 Days Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
32 Days Ago
compound scene changes (platforms placement)
32 Days Ago
zipline platforms wip
33 Days Ago
Cityhall progress
38 Days Ago
level backup
38 Days Ago
reduced opacity of glue material placed glue meshes around buildings
38 Days Ago
cobblestone roads baked LODs, town square baked LOD and uv fix updated prefabs
39 Days Ago
Changed padding on oilrig diffuse textures to improve compatibility with old assets
39 Days Ago
Updated oilrig_trims_raw_clean, oilrig_raw and oilrig_trims_alt textures to match recent changes
39 Days Ago
level update
39 Days Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
39 Days Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
39 Days Ago
updated compound scene
39 Days Ago
rope bridges set LODs, colliders, prefabs
40 Days Ago
added wind to rope bridges
40 Days Ago
compound level flow update (rooftop rope bridges)
40 Days Ago
netting_b texture set rope bridges set WIP models
40 Days Ago
decal layer 1 for graveyard fence
40 Days Ago
orange van pink mat fix
40 Days Ago
tweaked rope ladder wind adherence (lower)
41 Days Ago
merge from main
42 Days Ago
pad color tweaks
42 Days Ago
disabled spec override on concrete_cracks_a decal mat to get rid of halos
42 Days Ago
pink mat go
42 Days Ago
compound scene update S2P
42 Days Ago
helipad final art colliders, baked LOD and prefab setup
42 Days Ago
City hall backup
43 Days Ago
helipad wip asphalt_b texture set
46 Days Ago
fixed pink mats
46 Days Ago
merge from main
46 Days Ago
helipad progress
47 Days Ago
City hall exterior greybox update
49 Days Ago
decal layer change on some materials
49 Days Ago
merge from main