branchrust_reboot/main/compound_redesigncancel

122 Commits over 1,127 Days - 0.00cph!

3 Years Ago
Updated oilrig_trims_raw_clean, oilrig_raw and oilrig_trims_alt textures to match recent changes
3 Years Ago
level update
3 Years Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
3 Years Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
3 Years Ago
updated compound scene
3 Years Ago
rope bridges set LODs, colliders, prefabs
3 Years Ago
added wind to rope bridges
3 Years Ago
compound level flow update (rooftop rope bridges)
3 Years Ago
netting_b texture set rope bridges set WIP models
3 Years Ago
decal layer 1 for graveyard fence
3 Years Ago
orange van pink mat fix
3 Years Ago
tweaked rope ladder wind adherence (lower)
3 Years Ago
merge from main
3 Years Ago
pad color tweaks
3 Years Ago
disabled spec override on concrete_cracks_a decal mat to get rid of halos
3 Years Ago
pink mat go
3 Years Ago
compound scene update S2P
3 Years Ago
helipad final art colliders, baked LOD and prefab setup
3 Years Ago
City hall backup
3 Years Ago
helipad wip asphalt_b texture set
3 Years Ago
fixed pink mats
3 Years Ago
merge from main
3 Years Ago
helipad progress
3 Years Ago
City hall exterior greybox update
3 Years Ago
decal layer change on some materials
3 Years Ago
merge from main
3 Years Ago
updated mural texture trees prefab
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
compound murals current work in progress backup
3 Years Ago
merge from decal fixes
3 Years Ago
merge from main
3 Years Ago
backup 4 hop
3 Years Ago
Ziplines flow in level S2P
3 Years Ago
Placeable Zipline platforms whitebox prefabs
3 Years Ago
colbalt brutalist statue greybox level backup
3 Years Ago
church building greybox level update
3 Years Ago
cityhall building greybox basic rooftop dressing to figure out layout around helipad
3 Years Ago
Merge from main
4 Years Ago
compound S2P
4 Years Ago
compound level
4 Years Ago
residential buildings prefab include glue meshes road prefabs - some more overgrowth dressing glue for cemetery fence tweaked decals opacity fixed offset on town square collider
4 Years Ago
fixed some holes left behind in residential buildings LOD2's
4 Years Ago
visual improvements around scientist mission giver npc (stands out better) made trees and signs harvestable in monument
4 Years Ago
compound s2p
4 Years Ago
updated slide decal graveyard walls - added a damaged segment for compound compound progress backup
4 Years Ago
compound S2P
4 Years Ago
added some extra sentries to cover exits extra dressing
4 Years Ago
compound s2p
4 Years Ago
biome splat fixes splats polish for paper map readability fixed some zfighting on rails scientists NPC patrols HLOD update