branchrust_reboot/main/crafting_updatecancel
192 Commits over 28 Days - 0.29cph!
merge from crafting_update/visual_cooking
merge from visual_cooking
merge from crafting_update/fridge power indicator
Remove some debug log spam.
Merge from vendingmachine_sellorder_slots_fix (UI.SellOrder.prefab)
Vending machine sell orders now also correctly show number of slots when an item has slots but no contents...
...meaning vending machine sell orders now correctly show number of armor slots even when empty.
Bee grenade now available in primitive
Fixed bee swarm NRE when spawning
hopper start/stop/active sounds
Fixed UIFogOverlay Update NRE
Armor info panel UI changes so that everything can fit with ownership. Also fixes protection area text varying above/below slots.
merge from crafting_update/workbench
hopper, fridge and bee grenade techtree placement - S2C
optimise_fogoverlay -> crafting_update
Fix armour slot issue when reskinning certain items, which only showed up after item ownership merge (my bug - worked before the merge by luck)
updated pie icons with lewis's new ones and added the unsued ones too
merge from crafting_update/visual_cooking
coop, hive, planter, cooking workbench, engineers bench techtree setup
merge from crafting_update/visual_cooking
clean up fridge volumes, more accurate