branchrust_reboot/main/distantsoundcancel

21 Commits over 28 Days - 0.03cph!

10 Years Ago
merge from main
10 Years Ago
Merge fixes + migrate wood gibs to sound system
10 Years Ago
Undo revert from last week
10 Years Ago
post-merge cleanup
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
Gunshot tuning
10 Years Ago
Update falloffs before playing a Sound
10 Years Ago
Add small sound template
10 Years Ago
reapply sound system migration to furnace, campfire, and c4
10 Years Ago
merge from main
10 Years Ago
First pass at distant explosions
10 Years Ago
Include AudioReverbFilter decay time in sound length calculation
10 Years Ago
Dynamically adjust sound priority based on distance from the camera (farther voices will be stolen first)
10 Years Ago
Reenable ambience toggle
10 Years Ago
Add reverb falloff script Add high pass filter falloff script Add gunshot sound template First pass at distant gunshots
10 Years Ago
remove debug.log
10 Years Ago
merge from main
10 Years Ago
Missing file
10 Years Ago
Migrate remaining sounds to sound system Reorganize sounds Fix EffectRecycle deleting effects before sounds finish playing Distant sounds WIP
10 Years Ago
WIP - plastic what are you doing