branchrust_reboot/main/dungeon_art_3cancel
134 Commits over 153 Days - 0.04cph!
airfield work backup
Tower antena models/LODs/COLs/Prefabs
airfield work backup
Power substation models/LODs/COLs/Prefabs and textures
Procgen scenes and prefabs for power substations
Old posters textures
Bus stop model, LODs, COLs and prefab
Procgen Railroad segment model/LODs/COL
Procgen roads segments models/LODs/textures
Tunnel peekaboo glitch fix
Scene2Prefab
Fix for RUST-1187
Added a pointlight to airfield antena to increase its visibility
Increased the powerplant bottom part draw distance
Increased the satdish column draw distance
Rock_cliff_a texture change for a less noisy version
Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
Updated watchtowers and office building prefabs for glass transparency layer
Updated Hangar prefab for glass transparency layer
Updated chainlink fence prefabs for glass transparency layer
Lighthouse greybox and scene update
military tunnel re-work
tunnel blocks update, added collapsed tunnel end
Sewers to vents blocks, added spiral stairs to climb up the vents
Military tunnel backup
Plugged a few gaps in tunnel blocks
Wood timber trims textures
Light fixtures prefab tweaks
Scene view synced Camera script
Timber mine model set WIP
Blend mask for rock_cliff_b
Military tunnels scene work backup
Crystals prefab with smoke and light for tunnels (static)
Military tunnels scene work backup
Static doors prefabs (unopenable)
Minecart wip
Plugged plenty of holes in my meshes
Military tunnels scene work backup
Lighthouse texturing progress
Train track biome tinting + some albedo brightness tweaks
Updated lighting prefab for monument scenes with latest camera / skydome
Military tunnels final models LODs
Bits
Moved models
Tunnels colliders, final prefabs, prefabs include terrain triggers for easy placement
Military Tunnels scene work backup
removed sticky gizmos from tunnels prefabs triggers
Added a missing script to the dungeon cam to render decals
Trainyard - fixed the holes in terrain sometimes happening near large basin
Old Mine set, final meshes LODs and Colliders, ready to place prefabs
Misc & military tunnel update
Minecart final mesh LODs and Colliders, Prefab
Military tunnel update
Chimney spiral strairs final mesh LODs and Colliders, Prefab
Military tunnel update
Sewer chimney blocks LODs and prefabs