branchrust_reboot/main/dungeon_art_3cancel

134 Commits over 153 Days - 0.04cph!

10 Years Ago
airfield work backup
10 Years Ago
airfield work backup Tower antena models/LODs/COLs/Prefabs
10 Years Ago
merge from main
10 Years Ago
airfield work backup Power substation models/LODs/COLs/Prefabs and textures
10 Years Ago
merge from main
10 Years Ago
Procgen scenes and prefabs for power substations
10 Years Ago
Old posters textures Bus stop model, LODs, COLs and prefab
10 Years Ago
Procgen Railroad segment model/LODs/COL Procgen roads segments models/LODs/textures
10 Years Ago
Tunnel peekaboo glitch fix Scene2Prefab
9 Years Ago
merge from main
9 Years Ago
Fix for RUST-1187 Added a pointlight to airfield antena to increase its visibility
9 Years Ago
Increased the powerplant bottom part draw distance
9 Years Ago
Increased the satdish column draw distance
9 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
9 Years Ago
merge from main
9 Years Ago
Rock_cliff_b textures
9 Years Ago
merge from main
9 Years Ago
Updated watchtowers and office building prefabs for glass transparency layer
9 Years Ago
Updated Hangar prefab for glass transparency layer
9 Years Ago
Updated chainlink fence prefabs for glass transparency layer
9 Years Ago
tunnels progress backup
9 Years Ago
Lighthouse greybox and scene update
9 Years Ago
tunnels progress backup
9 Years Ago
military tunnel re-work tunnel blocks update, added collapsed tunnel end
9 Years Ago
Sewers to vents blocks, added spiral stairs to climb up the vents Military tunnel backup Plugged a few gaps in tunnel blocks
9 Years Ago
Wood timber trims textures Light fixtures prefab tweaks
9 Years Ago
Scene view synced Camera script
9 Years Ago
merge from main
9 Years Ago
Timber mine model set WIP Blend mask for rock_cliff_b Military tunnels scene work backup
9 Years Ago
merge from main
9 Years Ago
Crystals prefab with smoke and light for tunnels (static)
9 Years Ago
Military tunnels scene work backup
9 Years Ago
Static doors prefabs (unopenable) Minecart wip Plugged plenty of holes in my meshes Military tunnels scene work backup
9 Years Ago
Lighthouse texturing progress
9 Years Ago
merge from pre-release
9 Years Ago
merge from pre-release
9 Years Ago
removing junk
9 Years Ago
Train track biome tinting + some albedo brightness tweaks
9 Years Ago
Updated lighting prefab for monument scenes with latest camera / skydome
9 Years Ago
Military tunnels final models LODs Bits
9 Years Ago
Moved models Tunnels colliders, final prefabs, prefabs include terrain triggers for easy placement
9 Years Ago
Military Tunnels scene work backup
9 Years Ago
removed sticky gizmos from tunnels prefabs triggers
9 Years Ago
Added a missing script to the dungeon cam to render decals
9 Years Ago
work backup
9 Years Ago
Trainyard - fixed the holes in terrain sometimes happening near large basin
9 Years Ago
Old Mine set, final meshes LODs and Colliders, ready to place prefabs Misc & military tunnel update
9 Years Ago
Minecart final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Chimney spiral strairs final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Sewer chimney blocks LODs and prefabs