branchrust_reboot/main/dungeon_art_3cancel
134 Commits over 153 Days - 0.04cph!
More Colliders, scene update
Updated version of lighthouse, mostly done with exterior and wip interiors
Fixed missing lighthouse material
Lighthouse layout changes and cleanup
Lighthouse layout update and various fixes
Lighthouse polish and colliders
Fixed holes, tweaked colliders and glass
merge from ambient light volumes
Lighthouse collision fixes
Lighthouse loot spawn setup and LOD cleanup
Fixed lighthouse LOD uvs and reduced material number
Fixed lighthouse issues and changed lighthouse spawning settings on proc map
Lighthouse, broken up railing on the top floor.
Fixed lighthouse vertical spawn position.
Updating sewer and tunnels, military tunnels, mine tunnels with Environment volumes and Water volumes where necessary
Fixed water visibility trigger overlap cases
Fixed lighthouse LOD gaps
Added new industrial props
Added industrial prop c and metallic material fixes
Added industrial prop LODs
Added new shipping containers
Shipping containers. Fixed minor mesh errors, added more dirt, reduced color saturation and added material sounds