branchrust_reboot/main/electricity_power_fixes/2cancel

39 Commits over 31 Days - 0.05cph!

11 Days Ago
Fixed Timer Switch being triggered by circuit updates even when the power amount didn't change
12 Days Ago
Fixed AND, OR and XOR switches emitting light when unpowered
12 Days Ago
Fixed storage monitor not taking into account partial stack changes
12 Days Ago
codegen
12 Days Ago
Merged main into /electricity_power_fixes/2
12 Days Ago
Removed the unrelated files plastic included in my previous commit for whatever reason.......
12 Days Ago
Moved functional code out of RPCs to facilitate testing, cleanup and naming Codegen
12 Days Ago
Moved the connection/disconnection code out from the WireTool to IOEntity to reduce dependency
15 Days Ago
Red & Green Industrial Light source item
15 Days Ago
Fixed Industrial Wall Light referred as Simple Light when looking at IO connection handles
15 Days Ago
Fixed Memory Cell side inputs triggerable by 0 power circuits
17 Days Ago
Fixed regular switch still showing 1 power usage in the UI
17 Days Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
17 Days Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
17 Days Ago
Compile fix again, codegen
17 Days Ago
Compile fix
19 Days Ago
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19 Days Ago
Reverting 95562 electrical button power burst change, back to 2
19 Days Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
19 Days Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
19 Days Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
19 Days Ago
Fixed charge and deplete battery commands compiling issue on client
22 Days Ago
Added 'pipette' command: gives you the item you're looking at and places it in your hands If you already have it, swaps it with your currently selected item
22 Days Ago
Added ioentity.showflags editor only command to debug IO flags
22 Days Ago
Added electricalbattery.charge and electricalbattery.deplete admin commands to respectively charge and deplete a battery easily
22 Days Ago
Merged main into electricity_power_fixes/2
22 Days Ago
Reduced electrical button press time from 5s to 1s Reduced power burst from 2 to 1 power (given that they now consume 0 power) Monument buttons unchanged
22 Days Ago
Reduced Electrical Branch minimum branch out power from 2 to 1
23 Days Ago
folder meta
23 Days Ago
Moved things around in the right folders and deleted old prefabs
23 Days Ago
IdentifierConfig UI screen converted to use IOConfig base class
23 Days Ago
Refactored IO config UI screens to let them use the same base class and base prefab Updated texts for consistency, fixed typos Now supports numpad enter key to confirm
24 Days Ago
Fixed splitter power distribution issue when not all outputs are used
24 Days Ago
Merged main into electricity_power_fixes/2
29 Days Ago
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29 Days Ago
Merged main into electricity_power_fixes/2
30 Days Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
30 Days Ago
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31 Days Ago
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