branchrust_reboot/main/elevator_parenting/net_viscancel

10 Commits over 31 Days - 0.01cph!

3 Months Ago
Fixed gibs getting spawned when picking up an elevator
3 Months Ago
Fixed player placed elevators not working
3 Months Ago
Fixed the neon light in player placed elevators causing a material leak, now uses MaterialPropertyBlock
3 Months Ago
Fixed elevators not being able to move if they are in a different network group to their parents
3 Months Ago
Adjust elevator sound logic to be driven via the lift entity flags rather than the elevator block (as we can no longer guarantee that the block will be networked to the player in some scenarios)
3 Months Ago
Add tunnel layer to players visibility when in caves layer
3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Revert the Network visibility grid changes to allow proper layered network grids