branchrust_reboot/main/farming2cancel

430 Commits over 121 Days - 0.15cph!

7 Years Ago
Fixed the neighbouring check including itself.
7 Years Ago
Dominant neighbouring gene calculation per slot. Crossbreeding basics.
7 Years Ago
Added crossbreeding weighting to GrowableGeneProperties
7 Years Ago
merge from main
7 Years Ago
Assigned generic.genes to existing plant types.
7 Years Ago
Gene types can now be weighted per type and also per gene slot. Added generic.genes definition.
7 Years Ago
Added GrowableGeneProperties scriptable object for gene/slot weights data per plant (or generic) to PlantProperties. Bit of refactoring ready to start using the new data for generation.
7 Years Ago
Added negative/positive colour-coded gene make-up display to plant info UI. Initial basic gene random generation. GrowableEntityGenes proto and serialization.
7 Years Ago
Bunch of GrowableGenetics boiler plate and some basic initial functionality.
7 Years Ago
codegen
7 Years Ago
Reduce default fertilizer production value for items. Composter description. GrowableEntity info display now displays when hovering a growable inside a planter, instead of the planter options.
7 Years Ago
merge from main
7 Years Ago
Composter protobuf and serialization.
7 Years Ago
More composter wip. Merged from main.
7 Years Ago
Added FertilizerQuantity to ItemModCompostable so that different items can produce varying amounts of fertilizer. Composter checks an item is compostable and uses FertilizerQuantity to produce the correct amount.
7 Years Ago
Made a bunch of items compostable.
7 Years Ago
Added ItemModCompostable and Composter checks for it.
7 Years Ago
more wip
7 Years Ago
Fertilizer now boosts growth rate. Fixed growth bonuses such as light getting cancelled out. LookAtPlant now uses GrowablEntity.
7 Years Ago
renamed some items/code for fertiliser/fertilizer consistency
7 Years Ago
Initial Composter functionallty: Converts food items to fertilizer over time.
7 Years Ago
GrowableEntity consumes fertilizer from PlanterBox. Switched Corn to GrowableEntity. Bit of a refactor. Save file.
7 Years Ago
placeholder Composter prefab setup, manifest, save update.
7 Years Ago
Added placeholder Fertilizer item. Manifest.
7 Years Ago
Cached some components that were getting called every update. Refactored/split out a bunch of GrowableEntity calculations so it's easier to take a bunch of new factors into account, going forwards.
7 Years Ago
save file
7 Years Ago
more
7 Years Ago
Removed existing implementation of genetics from GrowableEntity
7 Years Ago
GrowableEntity proto
7 Years Ago
Added new GrowableEntity, based on the existing PlantEntity for now. Some clean-up.