branchrust_reboot/main/firstpersonspectatecancel

105 Commits over 365 Days - 0.01cph!

23 Days Ago
Merge fix, remove log
23 Days Ago
Merge from main
28 Days Ago
Compass now orients correctly based on current player being spectated in a demo, rather than always based on the player who recorded a demo
28 Days Ago
Fixed death cam
28 Days Ago
Fix dynamic LOD components not getting updated at all in demos (fixes disappearing horses, vehicles, etc)
29 Days Ago
Fixed eoka attempted fires not being shown when first person spectating
29 Days Ago
Fixes NaN errors from projectiles that are paused mid flight (only applies to demos)
29 Days Ago
Can now press F3 to switch between first and third person while spectating in a demo
29 Days Ago
Suppress weapon deploy animations when switching between players while spectating
29 Days Ago
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29 Days Ago
Use the standard ragdoll eye perspective when spectating a player who is dead
29 Days Ago
Properly lerp between crouched/standing views while spectating
29 Days Ago
Fixed viewmodels bobbing incorrectly when first person specating in a demo with graphics.viewmodelcamera set to false
29 Days Ago
Merge from main
31 Days Ago
Modified inventory.deployloadout to use the local player if a player isn't provided Added inventory.clearinventory, will use either a targeted player or the local player if no target is provided Added inventory.disableAttireLimitations, allows players to equip NPC only clothing as well as combinations that would normally be illegal (hazmat+sunglasses) for cinematics
31 Days Ago
Fixed cycling through spectate targets with space and ctrl causing the player to spectate NPC's
31 Days Ago
Fixed viewmodel bob applying like the player is running while mounted to a moving entity while spectating
31 Days Ago
Merge from main
10 Months Ago
Fixed helmet overlays staying active after leaving first person spectate (either by switching to another player, going into third person or going into debug cam)
10 Months Ago
Merge from main
10 Months Ago
Fix code lock UI appearing in a demo when a player attempts to enter a code
10 Months Ago
Apply to FrequencyConfig and CounterConfig as well
10 Months Ago
New UIAutoPanelCloser component that closes UI panels if the player dies, gets wounded or starts spectating Applied to Assign to Friend, Sign painting, code lock and tech tree full screen panels
10 Months Ago
Merge from main
10 Months Ago
Fix NRE spam in workshop screens
10 Months Ago
Fixed some more issues with the nametags
10 Months Ago
Merge from main
10 Months Ago
Show death and sleeping UI if the player being first person spectated is dead or asleep
10 Months Ago
Possible NRE fix
10 Months Ago
Added a button to spectate a player in the player info panel of the server admin F1 tab
10 Months Ago
Merge from main
10 Months Ago
Update head look flag to fix merge conflict
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Improve camera angles when entering/exiting parent volumes (still not quite perfect, but a bit better now)
10 Months Ago
Added support for alt look while spectating (added a new model state flag to track when a player is alt looking)
10 Months Ago
Rename EntitySpectateAware -> LocalOrSpectatePlayer Update RPC overloads
10 Months Ago
Fixed third person mode when spectating
10 Months Ago
Merge from main
10 Months Ago
Comment
10 Months Ago
Make all FirstPersonSpectatorMode variables private Added LocalPlayer.SpectatePlayer that will return the player being spectated and null otherwise, this should be used when there is specific behaviour that is required when in spectate mode (not in regular gameplay)
10 Months Ago
Projectile changes
10 Months Ago
More cleanup
10 Months Ago
Remove some redundant spectator checks
10 Months Ago
Simplify access to first person spectator state, remove IsFirstPersonSpectating and IsLocalPlayerSpectateAware Check against the actual values instead (FirstPersonSpectatorMode.FirstPersonSpectatePlayer and LocalPlayer.EntitySpectateAware
10 Months Ago
Fixed vm getting orphaned when entering debug cam
10 Months Ago
Fixed event NRE when spectating in a demo
10 Months Ago
Merge from main
11 Months Ago
Fixed crossbow vm loaded state
11 Months Ago
Subtract 66779