branchrust_reboot/main/hackweek_golfcancel

79 Commits over 0 Days - ∞cph!

31 Days Ago
Golf test course (+ mediascenes folder)
32 Days Ago
Golfcart read write/golf driver mesh and textures
35 Days Ago
Simplify prefab pre processing error (to get more info on this build issue)
35 Days Ago
When PrefabPreProcess fails on an object - attempt to dump its name Try and get the path in a try/catch block so it doesnt NRE and stop the build
35 Days Ago
Some minor tweaks to prevent it bouncing on the edges between colliders Not perfect but will do for the playtest
35 Days Ago
removed world model outline script that didnt work anyway
35 Days Ago
Can use ball without tee remove a bunch of logs
35 Days Ago
Messy set of bug fixes so i can do one final check before builds
35 Days Ago
cobalt ball tint mask
35 Days Ago
Disable golf tee killing balls if you dont swing off the tee. Was causing
35 Days Ago
removed normal map from detail layer on golf balls
35 Days Ago
golf hole super rough textures
35 Days Ago
Swapped interaction icons to something better than crosses everywhere
35 Days Ago
Add random golf ball colours
35 Days Ago
Fix bug when trying to tee off from the golf tee
35 Days Ago
added in new rock golf ball
35 Days Ago
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
35 Days Ago
Golfcart visuals
35 Days Ago
Recommitting name changes to minigolf deployables
35 Days Ago
Forgot to commit code changes to deployables
35 Days Ago
- Update minigolf deploy guides to face the correct way when deploying - Update minigolf files - Updated minigolf deployable names - Added rendered Icons for mini golf deployables
35 Days Ago
CLIENT compile fixes
35 Days Ago
Compile fix - getting ready for aux3
35 Days Ago
Compile fixes
35 Days Ago
Fix golf tee nuking the ball under weird circumstances
35 Days Ago
Detect a winner and show a phrase when they win
35 Days Ago
Numerous bug fixes with the Golf UI
35 Days Ago
Ensure hole UI updates
35 Days Ago
Reserve the first two rows in the ui
35 Days Ago
Ensure golf ball home tee is set
35 Days Ago
Missing physics material files
35 Days Ago
Add Golf Leaderboard UI - Add players based on who has joined the game - Sort against strokes - Show who has completed the course
36 Days Ago
Fixed bugs with numbering not changing under certain circumstances
36 Days Ago
Added visible par number, hole number and current players as text on the Tee Clock
36 Days Ago
Player scoring system. Player scores increase with each hit
36 Days Ago
- Ability to join/leave games on the tee - Tee backtracks dismounts/swings to golf ball and mountable - Deployable changes - Phrases
36 Days Ago
Can now Tee-Off from the Tee
36 Days Ago
- Players can't kick golfballs - Add drag on the ball so it doesnt roll forever - Add bounciness
36 Days Ago
golf tee dressing
36 Days Ago
- Fixed swap to driver popup not working
36 Days Ago
Create item for golf hole bucket - can now place it
36 Days Ago
- Improved hitting workflow again - Will now auto dismount if you've hit the ball then walked after sending it - Fix phrases not poping off
36 Days Ago
ao tweaks
36 Days Ago
deployable golf tee initial setup
36 Days Ago
- Player no longer auto dismounts after golfing. Stays on the mountable until space is pressed, this stops you getting disorientated - Dont draw trajectory if you have shot your ball
36 Days Ago
Show phrase when swapping golf club type
36 Days Ago
Ensure mountable dies when dismounting from a ball
36 Days Ago
Missed file
36 Days Ago
- New Iron position - New Driver position - Better hand IK positions
36 Days Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms