branchrust_reboot/main/hackweek_golfcancel

79 Commits over 0 Days - ∞cph!

14 Days Ago
exported golf swing anims
14 Days Ago
Fix clientside golf ball being returned to the server
14 Days Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
14 Days Ago
Revert golf ball mountable and golf ball back to what they should be
14 Days Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
14 Days Ago
manifest again
14 Days Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
14 Days Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
14 Days Ago
Added mini golf course sections as deployables.
14 Days Ago
Golfcart cursed experiment
14 Days Ago
Changed golf hole files
14 Days Ago
minigolf ramp 05 (curved)
15 Days Ago
- Wire up new golf hole - Setup animator - Reset mechanics
15 Days Ago
- Setup new golf idle pose - Bring back the arms when swinging - Club refinements + polish
15 Days Ago
added golf hole bucket thing
15 Days Ago
Golf Hole logic: - hole players can putt into - confetti on gettng the ball in
15 Days Ago
added rock golfballs
15 Days Ago
edited pivots of greybox golf clubs and exported test 3p chip swing anims
16 Days Ago
Added simple player course blocks for mini golf
16 Days Ago
- Swing club mechanics to power up/down shots - Add putter - Better idle head position values - Refactor swing data into a struct since we need to pass it to a few places - Add crappy trail renderer to the ball - Add crappy prediction trail (still needs tweaked)
16 Days Ago
Added crappy path visualisation
16 Days Ago
WIP: Walkaround - Can mount and walk around the golf ball - Two view modes - single fire attack (for now)
16 Days Ago
added greybox clubs
17 Days Ago
Fix clientside golf ball stuttering
17 Days Ago
Swap away from projectiles in favour of a standard BaseEntity - Golf ball can be claimed by a client, this takes client ownership and updates the server on its position (ensuring accurate collisions for local client) - Various settings to tune update amount - Simple press e to force golf ball in that direction
17 Days Ago
- Create basic golf ball entity - Create golf ball projectile - Hitting E on the golf ball entity spawns a golf ball projectile with a small upwards velocity (for testing)
17 Days Ago
PlayerRigUpdate2 -> hackweek_golf
17 Days Ago
main -> hackweek_golf
21 Days Ago
wearable golf flag because why not