branchrust_reboot/main/halloween2022cancel
63 Commits over 0 Days - Infinitycph!
merge from npc_clothing_fix3
full manifest rebuild - build times
subtracting npc_ragdoll_clothing_fix - Fixes NPC attire dropping in loot bag
Disable the 'Optimized Loading' Full option (causes unpredictable crashes - it could work for weeks and then start crashing all the time for some reason)
Note that this crash is caused by skipping asset warmup (which the Full option automatically does)
Reduce scarecrow Fast movement speed
Fixed event audio slider in options not properly applying convar
Fixed missing storage on snow machine
Use SupportsPoolingInParent on ReverbZoneTrigger
Mace damage buff - now inline with other two-handed weapons to one-hit blue barrels
▊█▇▋▊▇▌▌▍▄█▉▍▋▇▋█▆▄▅▋▇▄ ▋▌▄▊ █▆ ▇▉▋▌▆
Applying Andre's PlayerWalkMovement FrameUpdate and FixedUpdate skip when loading screen is visible, also zero rigidbody velocity
▍▇ █▆█▆▋▇ ▄█▆▄ ▅▅█▇▉▍▌█ ▋▊▌▇▅▉▊▄
▍▋▄▌▉█ ▌▇▌▋▌▉▌▅▄▅▊▋▌▋▉▅ ▉▊▍▆▍▌▋▅ ▆▇▆▄▄█ █▆▅▍▌ ▉▋▌▉▅▉▌ ▉▉▇ ▌▊▊▍ ▋▆█▍▇▉▄▉▊▉█▆▋▄ ▉▊█▉▌▌▍▇ ▊▄▋▊▄▆ ▆▋█▋▉ ▅▆ ▅▄ ▇▌▇▌▄▄▇▅▌▋ ▌▄▌ ▍▆▋▌ ▍█▊▇▅▊▉▋▆▍▅ ▊▊▊▋█▉▄▋▉▍▍ ▇▆▍▍▌▆ ▆█▌▅▄▋▅▌▉▋ ▅▅▌▅ ▋▅▆█▅▅▄▉▇▌▉▆▍▄ ▄▇▇▆▋▆▉▌▄▍ ▊▍▉ ▍▌▋▌▉▊▋▅▅▄█▋▋▅▊▄▍▉▋▌▅▋ ▆█▍█▉▊▍ ▄▆▌▆▊▅ ▋▉▍▄▉▅▌▍▆▌▉▍▅▌▋▅ █▌▅▇▅▊▇ ▍▄ ▄▅▆▄▋▉█ ▅▄▍▉▍ ▉ ▅▊▇▌▍▉ ▇██ ▋▆▍▌▄▅▆▄▅▅▄▍▉▄▊ ▌▉▇▄ ▌▄ ▍▅▅▌▊█▄▆▊ ▌▉ ▊▊▇▍▅▌ █▇▌▄▌ █▍▉▊▊▋ ▄█▆▇▊▇▌▄▋▍█▊▆ ▋█▆█ ▇▍▊▊▋ ▊▌ ▋▍▄▅▋▆▇▍▌▇▆▆▊ ▆▍▆▉▍ ▇▍▍▊▊▆▇ ▅█ ▆▋▍▄ ▆▋█▉▋ ▇▋▆▉▊ ▉▌▌▉ ▆▊▆▇▊ ▅▋█▋▌ ▄▆▋▋▊ ▌▄▅ ▌▆▍█▆▊ ▆▌▋▊▋▆█▌▋▋▅█▅
Created a proper guide mesh for the cursed cauldron
Added gibs that include the fireplace
Added a detail map to make textures fell less low res
Safe (non-SF) ghost door material with edge highlight
Fixed graveyard fence LODs
Ghostly shader texture addition tweaks for later
Don't allow other head attire over hockey mask
Cherrypicked in the new Jack O Lantern and skull spike skins visual refresh and fx.
Fixed gravestone stone deployed anti hack issue due to collider outside of bounds
Cherry pick
75588 (wrong branch)
Merge from halloween2022/mine_tnl_pooling
Renames for clarity
Fixed arm meshes not being marked as update when offscreen
manifest update - fixes skulltorch broken in the editor since
75526 rename
█▍▋▍▍▉▊ ▅▍█▆▄▌▌▊ ▅▊▆▌▇▊▊▉ ▉▍▅ ▊█ ▌▍▌▌▆▆ ▍ ▉▋▍▍▇▍ █▊▅ █▉█▅▊▋▇ ▇▆▌▉▋▇ ▆▄▋ ▍▆▆▄▉▇▌▉▌▄█▊▆█ █▆▍▇▄█▋▉▋ ▅▉▉▊▇▋▅▆█▍▅▇ ▋▅▊▊▄▊ ▌▆▊ ▆▊▄▋█▇▋ ▍▆ ▉▄██▅█▄ ▋▉▌▊▋▍▋▅ ▄▋▄▇▋▍▋▌▆▅ ▍▍ █▌▍██▇▆
Remove prefab overrides in GameUI messing with the easter event UI
Remove RequireComponent from GhostSheetSystemSpaceUpdater, not really necessary and it makes prefab preprocess complain
Custom collider component support for BurstClothHitboxCollision
Allow specifying a transform to use for determining the up axis for cloth collision projection
merge from npc_ragdoll_clothing_fix
Added Turn On and Turn Off inputs to the strobe light and fog machine (toggle inputs are unchanged)
Add a UseLocalGravity field to BurstClothHitBoxCollision to allow turning off automatic gravity orientation
Fix emission colour
Add another LOD to the world model
MaterialParameterToggle can toggle emission as well
Fixed shader keywords not getting updated
Enabled Halloween event
- Updated collectables
- Updated ambient sounds
- Enabled Frankenstein table craft
- Enabled Hunt event
- Enabled NPC spawns
- Switched to Candy vision
- Enabled scarecrowpopulation
Fixed incorrect viewmodel shadows