branchrust_reboot/main/io_consistencycancel

28 Commits over 0 Days - ∞cph!

Today
▅▄▆▆▅█ ▆█▋ ▅▍ ▆█▅█▍.
Today
Merge from main.
Today
Material optimizations. Moved Code lock light bulbs from a mesh to a fresnel opacity'd quad, to fix distance flickering when not using temporal AA.
Today
Damage effects. Added low/high power FX differences. Final polish.
2 Days Ago
Various fixes / polish.
4 Days Ago
Fixed seismic senor and electric heater volumes
4 Days Ago
main -> io_consistency
4 Days Ago
Fuel generator has an exhaust FX when active.
4 Days Ago
Revamped heater and fixed mipmap light bleed. Electric furnace doesn't spew embers. Tesla coil shadow opt.
4 Days Ago
Iterating.
4 Days Ago
Small fix.
4 Days Ago
▄▆▋▉▌▇▆ ▌▋▍▋▄▆
4 Days Ago
Tesla coil
6 Days Ago
Lotta bullshit to stop electric arcs from penetrating walls WIP.
7 Days Ago
Missing file.
7 Days Ago
Siren- & strobe lights. Added a twin-beam siren light emission texture.
7 Days Ago
Seismic sensor lighting.
7 Days Ago
AND, OR, XOR, SSwitch & Timer lighting overhaul.
8 Days Ago
HBHF tweak.
8 Days Ago
Facelifted the blocker family.
10 Days Ago
▊▅▍▉▉▆▆ ▆█▋▌▌.
10 Days Ago
10 Days Ago
Logic gates Codelock files Scene backup
12 Days Ago
More polish.
12 Days Ago
Backup
13 Days Ago
HBHF emission polish & light radiation.
13 Days Ago
Progress / lotsa material and texture performance optimizations.
14 Days Ago
Baseline