branchrust_reboot/main/jungle_biome/jungle_foliagecancel
29 Commits over 31 Days - 0.04cph!
mauritia flexuosa - rest of the models and prefabs
mauritia flexuosa M variant with LODs and billboard, materials initial commit
Bomeliads / cleaned up all textures
material tweaks to decal/moss
strangler fig wall decal textures/mat and decal prefab
Trumpet tree / manual SSS tweaks / added AO
freestanding tree and 360 large canopy strangler fig files/prefabs
extra strangler fig tree types to accomodate corners of buildings
Color corrected all trumpet trees
Reexported trumpet trees with AO (AO got deleted by mistake)
Jungle ground plant progress / arrowroot
Arrowroot spawn populations
removed unused mat
impostor assets
billboards setup
collisions for strangler figs and sound triggers in foliage
Trumpet tree prefab setup / updated bounds, colliders and markers
Trumpet tree custom colliders
Trumpet tree billboard setup
strangler fig models - LOD and billboards, materials and textures
Add angle based dither fade for stationary multi-card billboards
Add rotation toggle and face cullmode options in foliage billboard shader. Update all relevant materials which had the old unused _Cull property with the default off.
Trumpet tree temp billboards
ProceduralMapTesting updates
Added jungle tree spawners to spawn.procmap.v3
Created spawn settings for jungle trees and added them to the jungle biome
Removed jungle biome from temp_forest spawn settings
Tweaked jungle tree prefabs to LOD better