branchrust_reboot/main/map_improvementscancel

212 Commits over 122 Days - 0.07cph!

12 Months Ago
Only setup monument markers once, not every time the map is opened (fixes monument text flickering out for a frame when opening the map)
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12 Months Ago
Made ResourceRef PropertyDrawer not load assets every GUI repaint (fixes laggy inspectors in MonumentIsland scene)
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12 Months Ago
Only update map markers when adding/removing points (fixes monument widgets vanishing for a frame when adding/removing markers)
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12 Months Ago
Merge from main
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1 Years Ago
Remove unneeded pass by ref Added a new cluster root that sits above the regular marker container to force clusters to appear above regular markers
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1 Years Ago
Merge from main
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1 Years Ago
Removed another .Instantiate Removed some unneeded .SetActive()
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1 Years Ago
Merge from main
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1 Years Ago
Fixed GameObjectRef instantiation Rebuilt ShopMarkerCluster to fix new scaling issues
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1 Years Ago
Unsaved changes
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1 Years Ago
Code review changes
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1 Years Ago
Merge from main
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1 Years Ago
Cleanup before merge
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1 Years Ago
Merge from main
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1 Years Ago
Map can now be interacted with while spectating
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1 Years Ago
Merge from main
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1 Years Ago
Better marker scaling
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1 Years Ago
Better raycast targets on vending machine cluster
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1 Years Ago
Fixed death screen not populating properly when loading into a game where the player is dead Client now requests respawn info if dead
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1 Years Ago
Can expand/shrink vending machine cluster marker like sleeping bags
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1 Years Ago
Merge from main
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1 Years Ago
WIP Vending machine cluster marker
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1 Years Ago
Merge from main
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1 Years Ago
Fixed sleeping bag cooldowns getting out of sync when closing and reopening the death screen with escape
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1 Years Ago
Merge from main
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1 Years Ago
Fixed weird tooltip hover location on map markers
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1 Years Ago
Added some more checks to limit markers to 1
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1 Years Ago
Fixed not being able to open the map in spectator mode
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1 Years Ago
Fix achievements UI opening after closing map screen on custom servers Fixed achievements UI open sfx being played after closing the map every time
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1 Years Ago
Auto size Report Cheater button text on death screen
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1 Years Ago
Merge from main
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1 Years Ago
Can now right click anywhere on the map to move the current marker to the position under the cursor
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1 Years Ago
Merge from main
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1 Years Ago
Move the various map elements to unique roots so we can control depth (fixes sleeping bags appearing above sleeping bag clusters)
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1 Years Ago
Apply an offset to the colour index of team leader markers to make them a different colour (local marker = yellow, team leader marker = blue)
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1 Years Ago
Some more compass cleanup
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1 Years Ago
Move compass logic into new UICompass class
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1 Years Ago
Merge from main
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1 Years Ago
Don't show achievements overlay while Map is open (overlaps map buttons)
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1 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
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1 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
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1 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
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1 Years Ago
Merge from main
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1 Years Ago
subtracting 40420 - completely breaks NPC loot
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1 Years Ago
Reduce maximum number of markers to 1
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1 Years Ago
Pass weapon info correctly for scientist attacks Display scientist name in killed by screen
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1 Years Ago
Only show one open sleeping bag cluster at a time
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1 Years Ago
Doubled radius that sleeping bag clusters form
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1 Years Ago
Renamed some UI assets Show team leader notes on the compass
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1 Years Ago
Some safety checks in the sleeping bag buttons
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