branchrust_reboot/main/media_projectscancel

1,115 Commits over 1,826 Days - 0.03cph!

5 Months Ago
Merge from main
5 Months Ago
unify layer tool: - save/load for configuration - add toggleable gizmo to visualize radius - add scene filter - UI updates
5 Months Ago
Added avatar mask support to pose copy/paste
5 Months Ago
Added avatar mask support to the Pose Tool
5 Months Ago
Merge from set-layer-tool
5 Months Ago
Add a confirmation prompt when overwriting a pose
5 Months Ago
Prefab backup
5 Months Ago
LODStripper update
5 Months Ago
Slight renaming of button labels on PoseTools
5 Months Ago
Codegen
5 Months Ago
Merge from main
5 Months Ago
Added a "Save pose as..." button to the Pose Tool to avoid haing to copy+paste an existing pose and overwrite it Added Undo support when using the load selection from file button
5 Months Ago
Removed some logs in the DuplicateTimeline tool that printed every time the cinematic tool dropdown was opened LODStripper will now delete any objects with LOD1, LOD2, LOD3 or LOD4 in the name, even if they aren't assigned to a LOD group or RendererLOD
5 Months Ago
Prefab menu update
5 Months Ago
Removed old/outdated pose files
5 Months Ago
Hazmat prefab fixes
5 Months Ago
Some general cleanup, moved tool to Tools/Cinematic/Pose Tools
5 Months Ago
Added Undo support to Pose selected, pose random and paste pose options
5 Months Ago
Avatar field in PoseTools will now persist between editor restarts (saved in EditorPrefs)
5 Months Ago
Fixed copy/paste buttons not working in PoseTools
5 Months Ago
Codegen
5 Months Ago
Merge from main
6 Months Ago
Additive test timeline
6 Months Ago
Cam anim presets
6 Months Ago
Merge from additive_timeline
6 Months Ago
Merge from additive_timeline
6 Months Ago
Merge from main
6 Months Ago
Cyclo backdrop
6 Months Ago
Camera recording convars now only save pos/rot/scale and fov changes in the resulting animation file
6 Months Ago
ForceDetailColour script now defaults to white with 100% alpha
6 Months Ago
SaveShotFolderAsAnim command now accepts a string parameter, if provided only shots in the provided folder will be saved. Passing no string will save shots in the root folder Added SaveAllShotsAsAnim, exports all shots regardless of folder
6 Months Ago
Merge from main
6 Months Ago
Revert WaterSystem.cs to the version from main, should make merges easier. Looks like it was missing a bunch of stuff due to various botched merges over the years
6 Months Ago
Added demo.saveShotFolderAsAnim, saves all shots of the current demo as anim files
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
Duplicate Timeline script
6 Months Ago
Merge from world_update_2
6 Months Ago
Merge from world_update_2
6 Months Ago
Missing mats
6 Months Ago
Studio light projector backup
6 Months Ago
Preset updates
6 Months Ago
Presets
6 Months Ago
Merge from world_update_2
6 Months Ago
Merge from world_update_2
6 Months Ago
Merge from world_update_2