branchrust_reboot/main/media_projectscancel
1,037 Commits over 1,706 Days - 0.03cph!
Camera recording convars now only save pos/rot/scale and fov changes in the resulting animation file
ForceDetailColour script now defaults to white with 100% alpha
SaveShotFolderAsAnim command now accepts a string parameter, if provided only shots in the provided folder will be saved. Passing no string will save shots in the root folder
Added SaveAllShotsAsAnim, exports all shots regardless of folder
Revert WaterSystem.cs to the version from main, should make merges easier. Looks like it was missing a bunch of stuff due to various botched merges over the years
Added demo.saveShotFolderAsAnim, saves all shots of the current demo as anim files
Duplicate Timeline script
Merge from world_update_2
Merge from world_update_2
Studio light projector backup
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Merge from world_update_2
Cine variant for procmap spawn prefab
removed HCR cinematic textures
cinematic 4k textures for HCR
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