branchrust_reboot/main/molotov_cocktailcancel

64 Commits over 0 Days - ∞cph!

6 Months Ago
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6 Months Ago
vm molotov cocktail - 2nd pass anims & animator updates
6 Months Ago
removed unused molotov prefab
6 Months Ago
renamed flashbang and molotov world models to match convention
6 Months Ago
Experimental files / backup
6 Months Ago
molotov cocktail fireball burn sound
6 Months Ago
3p molotov anims, entity setup, override controller
6 Months Ago
Fixed compile error in FlameExplosive.cs (build only, was OK in editor)
6 Months Ago
Molotov cocktail viewmodel sounds
6 Months Ago
Temporarily disabled the emissive on the molotov cloth mesh fire scroller, since it shouldn't be ignited by default
6 Months Ago
Replaced the old cringe molotov ground fire placeholder with a new marginally better but still cringy ground fire placeholder, god bless.
6 Months Ago
Temp files
6 Months Ago
missing file
6 Months Ago
Flashbang sounds and deafening
6 Months Ago
Moved molotov fx temp files into a new subfolder to declutter /effects
6 Months Ago
Molotov ground progress backup
6 Months Ago
disabled crafting of molotov/flashbang added molotov worldmodel
6 Months Ago
icons, description, models
6 Months Ago
shatter sounds
6 Months Ago
flashbang,viewmodel update
6 Months Ago
1st pass flashbang.viewmodel
6 Months Ago
fixed molotov appearing as grenade
6 Months Ago
Slight offset gymnastics to shift the point light away from its particle.
6 Months Ago
FB boom emission issue fix 2/2
6 Months Ago
bang fx fixes 1/2
6 Months Ago
cleaned up flashbang code added tinnitus effect
6 Months Ago
127.8% more flashy flashbang
6 Months Ago
Fixed prefabs
6 Months Ago
Merge from flash
6 Months Ago
anotha one (still missing some stuff)
6 Months Ago
boom iteration backup
6 Months Ago
tweaked liquid material values, removed old unused textures and materials, set up view and world model liquid values, removed vertex alpha flame on wrong bits of cloth
6 Months Ago
shockwave addition test
6 Months Ago
hooked up flashbang effects/sound
6 Months Ago
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6 Months Ago
Flashbang boom draft/placeholder
6 Months Ago
flashbang logic and line of sight checks reduce flash effect if air bursted reduce flash by 75% when looking away
6 Months Ago
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6 Months Ago
Temp working files backup
6 Months Ago
flashbang progress
6 Months Ago
Added alternative overlay mode.
6 Months Ago
backup
6 Months Ago
vm molotov - 1st pass anim & animator setup with new functionality
6 Months Ago
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6 Months Ago
Temp fx prefabs & related files.
6 Months Ago
Added liquid shader
6 Months Ago
Molotov cloth flame flipbook (squared frames and thus overly much deadspace on this preliminary version)
6 Months Ago
molotov art implemention fixed fireballs not always using their assigned velocity cringe effects CC:petur
6 Months Ago
manifest update