branchrust_reboot/main/molotov_cocktailcancel

64 Commits over 0 Days - ∞cph!

1 Year Ago
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1 Year Ago
vm molotov cocktail - 2nd pass anims & animator updates
1 Year Ago
removed unused molotov prefab
1 Year Ago
renamed flashbang and molotov world models to match convention
1 Year Ago
Experimental files / backup
1 Year Ago
molotov cocktail fireball burn sound
1 Year Ago
3p molotov anims, entity setup, override controller
1 Year Ago
Fixed compile error in FlameExplosive.cs (build only, was OK in editor)
1 Year Ago
Molotov cocktail viewmodel sounds
1 Year Ago
Temporarily disabled the emissive on the molotov cloth mesh fire scroller, since it shouldn't be ignited by default
1 Year Ago
Replaced the old cringe molotov ground fire placeholder with a new marginally better but still cringy ground fire placeholder, god bless.
1 Year Ago
Temp files
1 Year Ago
missing file
1 Year Ago
Flashbang sounds and deafening
1 Year Ago
Moved molotov fx temp files into a new subfolder to declutter /effects
1 Year Ago
Molotov ground progress backup
1 Year Ago
disabled crafting of molotov/flashbang added molotov worldmodel
1 Year Ago
icons, description, models
1 Year Ago
shatter sounds
1 Year Ago
flashbang,viewmodel update
1 Year Ago
1st pass flashbang.viewmodel
1 Year Ago
fixed molotov appearing as grenade
1 Year Ago
Slight offset gymnastics to shift the point light away from its particle.
1 Year Ago
FB boom emission issue fix 2/2
1 Year Ago
bang fx fixes 1/2
1 Year Ago
cleaned up flashbang code added tinnitus effect
1 Year Ago
127.8% more flashy flashbang
1 Year Ago
Fixed prefabs
1 Year Ago
Merge from flash
1 Year Ago
anotha one (still missing some stuff)
1 Year Ago
boom iteration backup
1 Year Ago
tweaked liquid material values, removed old unused textures and materials, set up view and world model liquid values, removed vertex alpha flame on wrong bits of cloth
1 Year Ago
shockwave addition test
1 Year Ago
hooked up flashbang effects/sound
1 Year Ago
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1 Year Ago
Flashbang boom draft/placeholder
1 Year Ago
flashbang logic and line of sight checks reduce flash effect if air bursted reduce flash by 75% when looking away
1 Year Ago
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1 Year Ago
Temp working files backup
1 Year Ago
flashbang progress
1 Year Ago
Added alternative overlay mode.
1 Year Ago
backup
1 Year Ago
vm molotov - 1st pass anim & animator setup with new functionality
1 Year Ago
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1 Year Ago
Temp fx prefabs & related files.
1 Year Ago
Added liquid shader
1 Year Ago
Molotov cloth flame flipbook (squared frames and thus overly much deadspace on this preliminary version)
1 Year Ago
molotov art implemention fixed fireballs not always using their assigned velocity cringe effects CC:petur
1 Year Ago
manifest update