branchrust_reboot/main/procgen6cancel
90 Commits over 28 Days - 0.13cph!
Tweaked monument spawn rules
Removed some unwanted underwater snow
Fixed a warning (unused variable)
Fixed the occasional bridge rotation weirdness
Updated game manifest
Protocol++ (network + save)
Tweaked arid forest frequency and size
Tweaked rock prefabs to push them slightly further into the ground
Tweaked bridge prefab to push it slightly further out of the ground
Splat improvements
Remove snow from paths
Tweaked the scale range of some river rocks
Made paths and rivers store height values when assembling the point lists
Doubled river vertex density
Increased maximum river trace distance
Some refactoring and cleanup
Fixed some player spawns being inland
Fixed beachside trees spawning forestside
Added placeholder object to river sources
Fixed some decor not properly aligning to normal by default
Prevent rivers from crossing each other
Fixed some spawn rules that broke with changeset 6269
Always remove snow from rivers
Refactored TerrainBiomeMap to [0,1] range floats
Made biome generation take both altitude and latitude into account
Added some missing topology types to the monument placement blacklists
Tweaked rock parameters
Added max opacity property to water shaders
Pre-merge backup of some weekend work
Improved river mesh
Added river shader and material
Merged water changes from main
Added tangents to river meshes
Oprimized river mesh geometry (less stretched triangles)
Setup river mesh UV coordinates to work with the river shader
Reapplied radtown scene changes
Merge from main (aka scene merge from hell)
Added test river mesh material
Made terrain raycasting optional
Added delta modifier methods to the terrain height map (mostly for rivers)
Cleaned up some terrain map code
Added river water mesh generation (WIP)
Fixed minor colormap alpha issue
Refactored the way decor parameters are applied on placement
Bridge mesh placement tweak
Updated cave prefab
Added warehouse monument
Strip RockMaterial component in server builds
Added colliders to all lighthouse bases
No longer connect lighthouses to the road network
Increased number of attempts to place lighthouses