branchrust_reboot/main/procgen6cancel

90 Commits over 28 Days - 0.13cph!

12 Years Ago
River tweaks
12 Years Ago
Terrain modifier cleanup
12 Years Ago
Added test river mesh material Made terrain raycasting optional
12 Years Ago
Merge from main (aka scene merge from hell)
12 Years Ago
Reapplied radtown scene changes
12 Years Ago
Merge from main
12 Years Ago
Added tangents to river meshes Oprimized river mesh geometry (less stretched triangles) Setup river mesh UV coordinates to work with the river shader
12 Years Ago
Merge from main
12 Years Ago
Merged water changes from main
12 Years Ago
Pre-merge backup of some weekend work Improved river mesh Added river shader and material
12 Years Ago
Merge from main
12 Years Ago
Added max opacity property to water shaders
12 Years Ago
Added some missing topology types to the monument placement blacklists Tweaked rock parameters
12 Years Ago
Refactored TerrainBiomeMap to [0,1] range floats Made biome generation take both altitude and latitude into account
12 Years Ago
Merge from main
12 Years Ago
Always remove snow from rivers
12 Years Ago
Fixed some spawn rules that broke with changeset 6269
12 Years Ago
Splat tweaks
12 Years Ago
River UV tweaks
12 Years Ago
Snow tweaks
12 Years Ago
Prevent rivers from crossing each other
12 Years Ago
Added placeholder object to river sources Fixed some decor not properly aligning to normal by default
12 Years Ago
Fixed beachside trees spawning forestside
12 Years Ago
Fixed some player spawns being inland
12 Years Ago
Allow tilted bridges
12 Years Ago
Made paths and rivers store height values when assembling the point lists Doubled river vertex density Increased maximum river trace distance Some refactoring and cleanup
12 Years Ago
Tweaked the scale range of some river rocks
12 Years Ago
Splat improvements Remove snow from paths
12 Years Ago
Tweaked bridge prefab to push it slightly further out of the ground
12 Years Ago
Tweaked rock prefabs to push them slightly further into the ground
12 Years Ago
Tree changes
12 Years Ago
Merge from main
12 Years Ago
Tweaked arid forest frequency and size
12 Years Ago
Updated game manifest Protocol++ (network + save)
12 Years Ago
Merge from main
12 Years Ago
Merge from main
12 Years Ago
Fixed the occasional bridge rotation weirdness
12 Years Ago
Fixed a warning (unused variable)
12 Years Ago
Removed some unwanted underwater snow
12 Years Ago
Tweaked monument spawn rules