branchrust_reboot/main/qol_nov_22cancel

85 Commits over 0 Days - ∞cph!

10 Days Ago
Phrases
11 Days Ago
Fixed condition on door controller (unused)
11 Days Ago
Fixed BBQ static hidden having incorrect slots after recent baseoven changes
11 Days Ago
Removed condition pickup from Garage door - now in line with other doors
11 Days Ago
Applied rotation changes tograveyardd fence Fixed external wall debris destroying when out of terrain
12 Days Ago
Updated stone gate deploy guide (now includes rotated doors to indicate open direction)
12 Days Ago
Updated T3 workbench deploy guide (now uses complete model)
12 Days Ago
Added optional argument "unlockall <userid>" to specify target player
12 Days Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
12 Days Ago
Mining quarry will give items over time rather than dump them all at once
12 Days Ago
Implement roof weakpoint fix with Transforms rather than Vector3
13 Days Ago
Wrong branch :(
13 Days Ago
Only show "you died first (reason)" when requesting your own combatlog
13 Days Ago
Fix locker items going into first free slot
13 Days Ago
Patrol heli & Ch47 won't patrol randomly to safe zone monuments
13 Days Ago
Fixed patrol heli getting stuck in fishing village on certain seeds
13 Days Ago
Fixed shopfront exploit & it being a little broke
13 Days Ago
Show "you died first" instead of projectile_invalid
13 Days Ago
Merge from main -> qol_nov_22
14 Days Ago
Added canvas scaling to a bunch of other dialogs - modified codelock scene* - electrical branch prompt - counter - RF reciever - RC camera - rust+ notification - draw pumpkins - spraycan skins - timer prompt - drone marketplace
14 Days Ago
Fixed more UI too small on 4k screens - codelock - assign sleeping bag - rename sleeping bag
15 Days Ago
Apply the updated external wall behaviour to ice walls
15 Days Ago
Fix bouncing off wall frames when climbing up & down netting by adding "block player movement" collider
15 Days Ago
Fixed getting stuck on the top of netting placed in wall frames
15 Days Ago
Developer menu (f1 menu) scales with resolution so it's readable at 4k
15 Days Ago
Merge in roof fixes
16 Days Ago
Fixed shreddable pickup truck server collider errors
16 Days Ago
merge from qol_nov_22/debris
16 Days Ago
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16 Days Ago
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16 Days Ago
External walls and gates can now be rotated 90° instead of 180° before deployment
16 Days Ago
Further heli crate loot tweaks: Removed single MLRS rocket, now has a chance to spawn within the rocket ammo collection instead Removed chance of 1 low-end attachment loot spawn Reduced the chance of lower tier weapon spawns
16 Days Ago
Garage door no longer requires a hammer to be equipped to be picked up, still requires building auth and lock removed - In line with other doors.
16 Days Ago
Changed building blocked message to tell the player when they are trying to build on a building they don't own the TC on
16 Days Ago
Removed flashlight/laser sight sfx from viewmodel effects (these can be spawned at the entity) Added the option for EffectMount to block the off sfx when disabling, prevents the off sfx playing when holstering a weapon with an active light
16 Days Ago
Fixed override for MotorRowboat MountMenuVisible
16 Days Ago
Oops, another fix to the mount check
16 Days Ago
Fixed virtual -> override
16 Days Ago
Don't allow initially mounting a boat if it's flipped
16 Days Ago
Rowboat now dismounts the player if it's inverted, even if not clipping into anything.
16 Days Ago
Also fixed betting wheels being able to get the same terminal twice
16 Days Ago
Betting wheel terminals now make sure they're only assigned to a maximum of one wheel - whichever wheel is closest to them
16 Days Ago
Fixed player name label not showing when obscured by snowman headwear, pumpkin headwear, nomad suit backpack, arctic suit backpack etc
16 Days Ago
Fix doorways, door frames & windows snapping to the floor rather than the top of walls when building jump ups. Also allows floors to connect to the middle of the above blocks (but provide no stability)
16 Days Ago
Client compile fix
16 Days Ago
Move light icon behind item sprite on item icon
16 Days Ago
Merge from main
16 Days Ago
Add the 10 closest players within 25m to the feedback report when reporting offensive content
16 Days Ago
Fix light icons appearing on items that don't have lights
16 Days Ago
Fixed progress bar being stuck on output items when switching between large and small furnace