branchrust_reboot/main/qol_nov_22cancel

85 Commits over 0 Days - ∞cph!

2 Years Ago
Phrases
2 Years Ago
Fixed condition on door controller (unused)
2 Years Ago
Fixed BBQ static hidden having incorrect slots after recent baseoven changes
2 Years Ago
Removed condition pickup from Garage door - now in line with other doors
2 Years Ago
Applied rotation changes tograveyardd fence Fixed external wall debris destroying when out of terrain
2 Years Ago
Updated stone gate deploy guide (now includes rotated doors to indicate open direction)
2 Years Ago
Updated T3 workbench deploy guide (now uses complete model)
2 Years Ago
Added optional argument "unlockall <userid>" to specify target player
2 Years Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
2 Years Ago
Mining quarry will give items over time rather than dump them all at once
2 Years Ago
Implement roof weakpoint fix with Transforms rather than Vector3
2 Years Ago
Wrong branch :(
2 Years Ago
Only show "you died first (reason)" when requesting your own combatlog
2 Years Ago
Fix locker items going into first free slot
2 Years Ago
Patrol heli & Ch47 won't patrol randomly to safe zone monuments
2 Years Ago
Fixed patrol heli getting stuck in fishing village on certain seeds
2 Years Ago
Fixed shopfront exploit & it being a little broke
2 Years Ago
Show "you died first" instead of projectile_invalid
2 Years Ago
Merge from main -> qol_nov_22
2 Years Ago
Added canvas scaling to a bunch of other dialogs - modified codelock scene* - electrical branch prompt - counter - RF reciever - RC camera - rust+ notification - draw pumpkins - spraycan skins - timer prompt - drone marketplace
2 Years Ago
Fixed more UI too small on 4k screens - codelock - assign sleeping bag - rename sleeping bag
2 Years Ago
Apply the updated external wall behaviour to ice walls
2 Years Ago
Fix bouncing off wall frames when climbing up & down netting by adding "block player movement" collider
2 Years Ago
Fixed getting stuck on the top of netting placed in wall frames
2 Years Ago
Developer menu (f1 menu) scales with resolution so it's readable at 4k
2 Years Ago
Merge in roof fixes
2 Years Ago
Fixed shreddable pickup truck server collider errors
2 Years Ago
merge from qol_nov_22/debris
2 Years Ago
█▆ ▆▆▅ ▌▆▇▍ ▌▄▉▅▌▌▍▍ █▇▆▆▍ ▍▌▆ ▄█▉▆▄ (▉▉▋'▅ ▌█ ▍▊▉▍ ▄▆▇▌▍▊ ▇▋▅ ▇▇ ▇▅▄▍▉▇█▍ ▅▇▋▅▍▇█▋▍▄▇)
2 Years Ago
▍▍▉▄▋▄▌ ▌▌▉▆▋█▇▅ ▇▉▌▆▌ ▄▊▋ █▅▇▊ ▍▍▆▅▆▇ ▅█▇ ▅▍█▇▆ ▍▌▊█▋▍▋▄ ▅▆▍█▌▋▆▅ ▄▌▇▇ ▍▌▊ ▇▄▇▆▌▋▅ ▉█▌▊▄▌
2 Years Ago
External walls and gates can now be rotated 90° instead of 180° before deployment
2 Years Ago
Further heli crate loot tweaks: Removed single MLRS rocket, now has a chance to spawn within the rocket ammo collection instead Removed chance of 1 low-end attachment loot spawn Reduced the chance of lower tier weapon spawns
2 Years Ago
Garage door no longer requires a hammer to be equipped to be picked up, still requires building auth and lock removed - In line with other doors.
2 Years Ago
Changed building blocked message to tell the player when they are trying to build on a building they don't own the TC on
2 Years Ago
Removed flashlight/laser sight sfx from viewmodel effects (these can be spawned at the entity) Added the option for EffectMount to block the off sfx when disabling, prevents the off sfx playing when holstering a weapon with an active light
2 Years Ago
Fixed override for MotorRowboat MountMenuVisible
2 Years Ago
Oops, another fix to the mount check
2 Years Ago
Fixed virtual -> override
2 Years Ago
Don't allow initially mounting a boat if it's flipped
2 Years Ago
Rowboat now dismounts the player if it's inverted, even if not clipping into anything.
2 Years Ago
Also fixed betting wheels being able to get the same terminal twice
2 Years Ago
Betting wheel terminals now make sure they're only assigned to a maximum of one wheel - whichever wheel is closest to them
2 Years Ago
Fixed player name label not showing when obscured by snowman headwear, pumpkin headwear, nomad suit backpack, arctic suit backpack etc
2 Years Ago
Fix doorways, door frames & windows snapping to the floor rather than the top of walls when building jump ups. Also allows floors to connect to the middle of the above blocks (but provide no stability)
2 Years Ago
Client compile fix
2 Years Ago
Move light icon behind item sprite on item icon
2 Years Ago
Merge from main
2 Years Ago
Add the 10 closest players within 25m to the feedback report when reporting offensive content
2 Years Ago
Fix light icons appearing on items that don't have lights
2 Years Ago
Fixed progress bar being stuck on output items when switching between large and small furnace