branchrust_reboot/main/save223cancel

36 Commits over 0 Days - ∞cph!

2 Years Ago
Network++ Save++
2 Years Ago
Merge from main
2 Years Ago
Merge from powerline_zipline
2 Years Ago
Merge from main
2 Years Ago
S2P launch site and excavator
2 Years Ago
Merge from monument_lighting_upgrade
2 Years Ago
Protobuf
2 Years Ago
Merge from powerline_zipline
2 Years Ago
Rail branching fix
2 Years Ago
Further normal / tangent fixes on road, rail and river meshes
2 Years Ago
Rail / road mesh tangent fixes, removing terrain normal injection at sides since it doesn't improve anything
2 Years Ago
Fixed edge case where large excavator would overlap rail system
2 Years Ago
Fixed several edge cases in rail ring / road ring corner postprocessing (some regressions from 69726, some older issues)
2 Years Ago
Railroad track procgen uses alpha dithering on the sides to better fade into terrain Updated World Setup prefab
2 Years Ago
Merge from rail_network/branching (not enabled in world generation yet, needs more work)
2 Years Ago
Significantly better road / rail intersections
2 Years Ago
Better rail ring / road ring corner postprocessing
2 Years Ago
Fixed cliffs sometimes overlapping rail
2 Years Ago
Path meshes can use terrain normal for certain vertices by specifying vertex alpha (100% = terrain normal, 0% = mesh normal)
2 Years Ago
procgen railroad track painted with vertex alpha on its edges - to be used for terrain normal capture
2 Years Ago
More improvements for rail terrain adjustment
2 Years Ago
Made the custom normals point up on a wider portion of the gravel on track
2 Years Ago
Better rail terrain adjustment
2 Years Ago
More severe punishment when road / rail overlap (to avoid overlap along extended sections while still allowing short crossings)
2 Years Ago
Fixed several things spawning partially on rails
2 Years Ago
Merge from powerline_ziplines
2 Years Ago
Merge from rail_network
2 Years Ago
Merge from main
2 Years Ago
Merge from powerline_zipline
2 Years Ago
S2P trainyard, powerplant, launch site, excavator, compound, harbor 1 and 2
2 Years Ago
Remove debug stuff from playground
2 Years Ago
Merge from Powerline_Zipline
2 Years Ago
Remove debug stuff from craggy (left two powerlines for testing)
2 Years Ago
Protobuf + manifest
2 Years Ago
Merge from powerline_zipline Discarded prefab monuments, will need to redo S2P
2 Years Ago
Merge from rail_network (just baseline, leaving out branching / side rails for now)