branchrust_reboot/main/save239cancel

347 Commits over 30 Days - 0.48cph!

3 Years Ago
Replacing per-socket setDeployableAsParent with per-entity ForceDeployableSetParent override (to support free deployment without sockets)
3 Years Ago
ferry terminal loot pass
3 Years Ago
Fix helmet fix applied in 83901 not working on second helmet variant
3 Years Ago
Reapply 83883 manually
3 Years Ago
Subtract 83898
3 Years Ago
Merge from diversuit
3 Years Ago
Added global.overrideOceanEnvironmentLerp admin command to allow finer control over ocean depth environment effects (light dimming, fog, etc) -1 = Normal gameplay 0 = Bottom of the ocean 1 = Surface conditions
3 Years Ago
Exposed a new set of cinematic underwater parameters, underwater effects will use the params when underwater_cinematic is set to 1 (setup is almost identical to the admin mode but with the water line rendering properly)
3 Years Ago
merge from main
3 Years Ago
split off wheels on abyss suit tank#1, animated them, animated scrolling uv2 on the flywheel belt, added bone retarge and object motion vector fix scripts to make it all work
3 Years Ago
network++
3 Years Ago
merge from diversuit
3 Years Ago
merge from water5_final
3 Years Ago
abyss helmet version 2, textures, material, added to prefab with randomiser script set up. needs a bit more work on the skinning
3 Years Ago
Fixed ServerProjectile NRE when hitting water
3 Years Ago
Fixed WaterLevel ignoring water volumes and reverted fishing pole and water sockets to use WaterLevel
3 Years Ago
Projectile fixes (things I broke in 83834)
3 Years Ago
code cleanup
3 Years Ago
add randomization to diver suit
3 Years Ago
Cherry picked 83847 => Fixed Lake and Swamp shading and refraction
3 Years Ago
diversuit -> save239
3 Years Ago
Cherry picked 83841 => Fixed water mask
3 Years Ago
Cherry picked 83836 => Shader compile error fix
3 Years Ago
Fixed GamePhysics queries not handling WaterCollision triggers
3 Years Ago
Fixed several underwater projectile issues (speargun)
3 Years Ago
Cherry picked: 83782 Fixed bug breaking cloth fuzz and parallax mapping 83793 Additional fix for bug fuzz and parallax 83830 Fixed spray can free paint decals 83831 Fixed decal layer masking to always default layer1 for default/legacy shaders 83832 Fixed Rustige eggs shader issues
3 Years Ago
Cherry-pick client compile fix
3 Years Ago
Merge PhysicsLayerRevamp -> save239
3 Years Ago
Fixed floating barge pieces at harbor_2
3 Years Ago
Merge from ferry_terminal
3 Years Ago
Merge Tugboat -> save239
3 Years Ago
Hooked up the new forward throttle effect on Rowboat as well
3 Years Ago
Made RHIB a little better at turning
3 Years Ago
Set up the new RHIB forward travel splash effect
3 Years Ago
Merge Tugboat -> save239
3 Years Ago
Cherry picked 83772 => Fixed some shaders not receiving deferred decals
3 Years Ago
Fixed projectile water penetration on ocean
3 Years Ago
manifest rebuild
3 Years Ago
Merge Tugboat -> save239
3 Years Ago
Merge PhysicsLayerRevamp -> save239
3 Years Ago
merge from diversuit
3 Years Ago
merge from ferry_terminal
3 Years Ago
Merge from water5_final
3 Years Ago
merge from tugboat
3 Years Ago
merge from ferry_terminal
3 Years Ago
merge from ferry_terminal
3 Years Ago
network++ save++