branchrust_reboot/main/skeleton optimizationscancel
228 Commits over 122 Days - 0.08cph!
Fixed workshop preview bugs, fixed censored torso tint bug
Fixed skin tint for female underwear
Fixed some female prefab variants.
Skin fixes on various prefabs
Changed LOD bias back to original values.
Fixed pubes showing through underwear. Fixed preview not updating right away when censorship settings are changed.
Moved the renderer caching to prefab preprocess. DoPrepare not working properly...
Possible fix for VM legs issue.
Fixed GameObjectRef references
Fixed sash not getting removed.
Fix for a few wearables throwing exceptions.
Switched back to Unity RNG to preserve seeds.
Missing References warning fix
Added some prefabs to content bundle
Using SeedRandom to get hair types
Moved ragdoll component caching to preprocess
Fixed ragdoll prefab references
Fixed issue when shuffling player seed.
Fixed issue with follow bone
Fixed hair parts sometimes not getting removed.