branchrust_reboot/main/store-uicancel
188 Commits over 60 Days - 0.13cph!
Fixed 3D pack icons not stretching anymore
Fixed invisible Tomaha in skin viewer when in-game
Fixed some skin models not showing up when using the item store in-game. Except Tomaha, which us being difficult.
Less UI edge fade (skin viewer)
Fill items on the last row of the abyss pack
Close takeover screen when clicking anything off of it
Force scroll to top on takeover screens cause they keep auto scrolling down a bit when editing prefabs
Split items into two rows for lumberjack takeover
Fix incorrect sizing of skin viewer on takeover screens
Finish hooking up modal details
Fill in the replaced item and breaks down into sections
Fix item background color disappearing when closing the modal by pressing esc
Remove old modal, fix NRE
Close modal when pressing esc
Close modal when clicking outside of it
Add RevealTransitionOnEnable component for lewis
Item Store changes, back button prefab update
Toggle the modal off by default
Re-design of the skin popover
Don't do 3D skin views when item store is used while in-game
Better, more automatic up direction calc for SkinViewer
Updated Diver hazmat preview - now showcases the helmet and tank variants
Finished making all pages look good with skin viewer. Added an edge fade effect.
Just still needs an animation fix for the diver suit.
Remove IndirectLighting script from MenuBackground
Changed IndirectLighting class a bit to make it implicit
Header, background override
Added additional scripts to the SkinViewer cam that the IconRender cam has. Added indirect lighting singleton in SkinViewerTest and MenuBackground scenes.
Adjusted SkinViewer lighting to fix highly shadowed areas
Improved object rotation again. Fixed lighting bug. New forceCamUpMode param, applied to assault rifle.
Show/Hide fixes for item store model
Removed SkinViewer's old built-in UI
Fixed upside-down CNY door knocker. Blocked a couple of un-fixable skins from showing in 3D.
Improving some skin viewer item layout
Better up-axis rotation for skin viewer. Looks especially good on furnaces
Item Store Headers category rough styling
Improved camera FOV calculation
Allow item position offset settings just for skin viewer
Allow for custom camera far clip distance as well. Reduce to 0.5m for roadsign gloves, to not show the rear glove.
Allow custom pivot points for items in the skin viewer, to override the automatic pivot on a case-by-case basis. Set custom pivot point for roadsign gloves.