branchrust_reboot/main/voicepropscancel
398 Commits over 486 Days - 0.03cph!
Added voiceprops inventory config
More save/load/demo fixes
Fixed some issues when loading demos
Code review: Move currentPlayer to a shared entity ref that is saved and loaded to better support going in and out of network range
Fixed busy flag being set to false incorrectly
Code review: Use GetConnectionsWithin instead of subscribers to reduce potential traffic
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Code review: check calling player in RPC's and use Busy flag
Don't show third person handset while in first person now that we have a viewmodel
Adjust wire position when using player is in first person
Code review changes:
Converted various on/playing bools to a flag to fix issues when going in/out of range
Fixed voice range replicated var not marked as static (woops)
Cassette max storage amount is now stored in megabytes, not bytes
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Fixed Model component not setup properly
Update preloaded content with 30s/20s/10s clips
Better logic for a failed audio load, fallback to preloaded content if a failed load occurs
Various cleanup
Fixed random invalid packet when connecting (validItemWhitelist on ItemModContainer was initialising as null)
Removed the old preloaded id from the cassette protobuf
Added cassette.WriteAudioToCurrentCassette to load arbitrary files for testing
Added cassette.CorruptFile command to make some busted files for testing
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