branchrust_reboot/main/wallpaper/floorcancel

194 Commits over 273 Days - 0.03cph!

1 Year Ago
Fixed ceiling and flooring skinnable prefab path
1 Year Ago
merge from main
1 Year Ago
exported v wallpaper deploy_rigid animation
1 Year Ago
Fixed the wallpaper outside check on decay tick
1 Year Ago
Updated beehive outside checks following last changes
1 Year Ago
Fixed inside socketmod checks orientation
1 Year Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
1 Year Ago
More wallpaper checks
1 Year Ago
Late night refactoring
1 Year Ago
merge from wallpaper/floor/admin_commands
1 Year Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
1 Year Ago
World model skins replication
1 Year Ago
Fixed wallpaper view model default missing materials
1 Year Ago
floor and ceiling world model, lods, added to entity
1 Year Ago
Fixed some issues with the wallpaper inside checks
1 Year Ago
resized viewmodel textures
1 Year Ago
updated ceiling and floorpaper materials and textures
1 Year Ago
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
1 Year Ago
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
1 Year Ago
floorpaper tool material and textures
1 Year Ago
merge from main
1 Year Ago
Wallpaper floor & ceiling pack - updated metal floor maps, integrated 2 more ceilings
1 Year Ago
created WIP ceiling and floor paper viewmodels
1 Year Ago
first pass at floor triangle and guide mesh
1 Year Ago
Wallpaper floor & ceiling pack - added WIP metal floor, fixed materials and icons
1 Year Ago
Compile fix
1 Year Ago
Minor folder changes
1 Year Ago
Nuked _GroundTests folder
1 Year Ago
merge from main
1 Year Ago
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
1 Year Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
1 Year Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
1 Year Ago
Wallpaper floor & ceiling pack - updates and tweaks
1 Year Ago
Added another painted ceiling for the wallpaper pack
1 Year Ago
Floor and Ceiling initial store setup
1 Year Ago
Updated wallpaper wood floors, added painted variants
1 Year Ago
Restored explosion radius
1 Year Ago
Wallpaper splash damage enabled on propane bomb and satchel Fixed radius
1 Year Ago
Rockets and C4 splash damage wallpaper through walls
1 Year Ago
Added first iteration of wood materials for the wallpapers, and updated some others
1 Year Ago
Fixed doorway wallpaper conditional model issues
1 Year Ago
merge from main
1 Year Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
1 Year Ago
merge from main
1 Year Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
1 Year Ago
merge from main
1 Year Ago
Added and updated more floor wallpaper materials for testing
1 Year Ago
merge from main
1 Year Ago
Added new floor material, updated names to clarify which materials are placeholder
1 Year Ago
Added more test floor wallpapers