branchrust_reboot/main/wallpaper/floorcancel

194 Commits over 273 Days - 0.03cph!

36 Days Ago
Fixed ceiling and flooring skinnable prefab path
36 Days Ago
merge from main
36 Days Ago
exported v wallpaper deploy_rigid animation
36 Days Ago
Fixed the wallpaper outside check on decay tick
37 Days Ago
Updated beehive outside checks following last changes
37 Days Ago
Fixed inside socketmod checks orientation
37 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
37 Days Ago
More wallpaper checks
37 Days Ago
Late night refactoring
37 Days Ago
merge from wallpaper/floor/admin_commands
37 Days Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
37 Days Ago
World model skins replication
37 Days Ago
Fixed wallpaper view model default missing materials
37 Days Ago
floor and ceiling world model, lods, added to entity
37 Days Ago
Fixed some issues with the wallpaper inside checks
37 Days Ago
resized viewmodel textures
37 Days Ago
updated ceiling and floorpaper materials and textures
37 Days Ago
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
37 Days Ago
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
37 Days Ago
floorpaper tool material and textures
37 Days Ago
merge from main
37 Days Ago
Wallpaper floor & ceiling pack - updated metal floor maps, integrated 2 more ceilings
38 Days Ago
created WIP ceiling and floor paper viewmodels
38 Days Ago
first pass at floor triangle and guide mesh
38 Days Ago
Wallpaper floor & ceiling pack - added WIP metal floor, fixed materials and icons
38 Days Ago
Compile fix
39 Days Ago
Minor folder changes
39 Days Ago
Nuked _GroundTests folder
39 Days Ago
merge from main
39 Days Ago
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
39 Days Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
39 Days Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
39 Days Ago
Wallpaper floor & ceiling pack - updates and tweaks
40 Days Ago
Added another painted ceiling for the wallpaper pack
40 Days Ago
Floor and Ceiling initial store setup
40 Days Ago
Updated wallpaper wood floors, added painted variants
42 Days Ago
Restored explosion radius
42 Days Ago
Wallpaper splash damage enabled on propane bomb and satchel Fixed radius
42 Days Ago
Rockets and C4 splash damage wallpaper through walls
42 Days Ago
Added first iteration of wood materials for the wallpapers, and updated some others
43 Days Ago
Fixed doorway wallpaper conditional model issues
43 Days Ago
merge from main
43 Days Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
43 Days Ago
merge from main
43 Days Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
44 Days Ago
merge from main
44 Days Ago
Added and updated more floor wallpaper materials for testing
45 Days Ago
merge from main
46 Days Ago
Added new floor material, updated names to clarify which materials are placeholder
49 Days Ago
Added more test floor wallpapers