branchrust_reboot/main/waterwheel_deployablecancel

77 Commits over 182 Days - 0.02cph!

20 Days Ago
Add check for waterflow being blocked by buildings/deployables/etc...
20 Days Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
21 Days Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
21 Days Ago
Fix wheel spinning only one way, fix groundwatch, improve caching of mountable reference, fix mountable menu override
21 Days Ago
Mark collision as readable, assign correct material
22 Days Ago
manifest
22 Days Ago
merge from main
22 Days Ago
fixed check for is in lake
22 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
25 Days Ago
easier deployment on sloped river banks, improve river checking
25 Days Ago
Collision fixes, cannot mount from non-open side, stop wheels from generating power in ocean and lakes
26 Days Ago
Allow held items on water wheel mountable Apply same hack as rocking chair - apply parameters inside ForceUpdatePlayerModel but still return false
26 Days Ago
fix dot product water direction to be absolute, in case wheel is rotated the other way
26 Days Ago
collision fix for mounting on not open side, fix for oceans not rocking wheel back and forth
26 Days Ago
fix wheel spinning properly in rivers
27 Days Ago
remove janky temp sounds
28 Days Ago
turn off can wield while mounted to fix animation issues (temporarily), fix prefab
28 Days Ago
bounds fixes for IO bug, minor code cleanup
32 Days Ago
manifest, bounds fixes, guide fixes
32 Days Ago
fix animator after merge conflicts, fixed wheel rotation and mount positioning
33 Days Ago
replace temp wheel art with new models, update manifest
33 Days Ago
merge from hamster_water_wheel -> waterwheel_deployable
33 Days Ago
merge from main
5 Months Ago
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6 Months Ago
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6 Months Ago
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