reposbox-unicycle-frenzycancel

654 Commits over 882 Days - 0.03cph!

2 Years Ago
Added finish screenspace particle
2 Years Ago
Show Incomplete instead of 00:00 in map details menu Map vote ui displayed at the end of a session Rename GameTime to TimeLeft uf_endgame_duration convar Move map cycle stuff to UnicycleFrenzy.MapCycle Map voting system, server will change map to highest voted
2 Years Ago
uf_flow updates
2 Years Ago
Addition changed to hop stop and pop rock
2 Years Ago
Updated Hop Stop and Pop Rock layout
2 Years Ago
Increment times played upon leaving start zone rather than joining map Rename Times Played to Attempts
2 Years Ago
Update menu to default to Stats -> Map tab
2 Years Ago
Bit of cleanup
2 Years Ago
Update sbox-unicycle-frenzy.fgd Track times you've played a map Track falls outside of OnKilled so we don't increment falls when restarting/respawning manually Track times you've respawned
2 Years Ago
uf_flow map
2 Years Ago
Added Stone leader board model Updated leaderboard to allow easier selection of different styles
2 Years Ago
Implement map stats falls, remember player's best time, set thumbnail to map's thumb
2 Years Ago
Added additional control point models Set up ent to allow selection of model type
2 Years Ago
shortened the time window players have to jump after not being grounded
2 Years Ago
Map stats and achievements ui mockup Navigate to session leaderboard by default
2 Years Ago
Minor style adjustments for controls tab Stats page mockup, leaderboard tab
2 Years Ago
Removed unintentional face on Hop Stop Improved ending section to be easier on Pop Rock
2 Years Ago
Rearranged map cycle and added Industry to list
2 Years Ago
Move with ground's angular velocity
2 Years Ago
Add in BaseVelocity when moving
2 Years Ago
uf_beach map
2 Years Ago
Fixed missing uf_trigger_fall near start
2 Years Ago
Updated map to fit checkpoint platform size
2 Years Ago
added leaderboard to wooden gaps
2 Years Ago
Player joined & left chat messages
2 Years Ago
Add a platform to checkpoints, placeholder platform model Remove old checkpoint flag model Make ShowDevHud static
2 Years Ago
Slight adjustment to avoid unwanted skips
2 Years Ago
Changed the start to reduce on major skip and adjusted finish
2 Years Ago
Adjusted Wooden Gaps based on feedback
2 Years Ago
Added new map to rotation
2 Years Ago
Added work in progress map (Wooden Gaps)
2 Years Ago
Make juice work with panels too
2 Years Ago
Nearby player alpha also works on clothing
2 Years Ago
Basic juice lib with scale tweening Juice flag when setting new checkpoint
2 Years Ago
Use primary color for timer messages Don't complete course if timer state is not live
2 Years Ago
Use NetworkIdent so not all players randomly tilt the same
2 Years Ago
Fade out other players when you get near them
2 Years Ago
Make dev parts look a little better
2 Years Ago
Make uf_devhud able to be set by the client Do suggested changes Merge pull request #16 from Kaydax/clientside-devhud Make uf_devhud able to be set by the client
2 Years Ago
Add gvar's canyon to map cycle
2 Years Ago
Missing files opps
2 Years Ago
Added 2 new trails https://files.facepunch.com/louie/1b1811b1/Photoshop_oIJkXFiZKQ.png
2 Years Ago
Add .vmdl extension to part models Precache parts
2 Years Ago
Move fall messages to top right
2 Years Ago
Added new trail effect https://files.facepunch.com/louie/1b1711b1/2021-12-17%2016-35-16.mp4
2 Years Ago
Fix NRE sometimes caused when spamming restart/go back
2 Years Ago
Fix for ragdolls sometimes missing clothes
2 Years Ago
Added trails to customise list
2 Years Ago
Added New Trails + Sprites https://files.facepunch.com/louie/1b1711b1/trails17122021a.jpg
2 Years Ago
Update .gitignore Merge branch 'main' of sbox-unicycle-frenzy