reposbox-unicycle-frenzycancel
819 Commits over 1,096 Days - 0.03cph!
Added basic editor materials
compiled particle files
Added several trail particle effects
Add minigolf trail for dev
Fix ragdoll corpse
Tighten up unicycle assembly, position pedals in customize tab
Actually fix rolling sound spam
Assemble pedals and bone merge parts
Simple pedal rotation
Fix rolling sound spam
Fix controller prediction errors
Repo cleanup
Chip away a few prediction errors
Clear checkpoints when finishing course
Continue to tilt while on uneven ground
Accel/decel pitch can occur on angled ground
Holding brake while still doesn't prevent idle random tilt
Rename IdleTiltStrength to TipSpeed
Remove unused
Tune how pitch and roll are affected by changes in velocity
Fix jump tilt always occurring on grounded
Set IdleTiltStrength to 1.5f
Bit of cleanup and fix random tilt snapping to center
Note
Allow jump even shortly after losing grounded state
Move idle tilt to its own func
Fix random tilt preventing brake lean
Fixes and adjustments
Fix random tilt preventing tilt from pedal
Slightly reduce random tilt range
Fix chat justify
Update control-diagram.png
Update font color
Tilt/recovery momentum when jumping
Allow jump to increment shortly after falling off ledge or when close to the ground
Continue to fall in direction you're tilted, when tilted more than safe zone
Show safezone in devhud
Devhud cleanup
Randomly tilt while in safe zone
Remove debug and invalid style property
Sound effect on chat message
ControlsTab with input diagram
Set .equipped if item is equipped
Remove debug and cleanup
Move dev hud out of the way
Toggle devhud visibility with uf_devhud
Custom chatbox
Add id to parts, equip/unequip with that instead
Persist unicycle customization between sessions
Fix ass attachment position
Sound events for .button
Unicycle ensemble (list of equipped parts)
Ensemble equip/unequip
Client stores its ensemble, customize tab loads clients ensemble, equipping item updates server
Live update UnicycleEntity when switching parts
Mini dev wheel model
Unicycle parts collection
Populate custom parts when selecting a part type
Fix misname
Rebuild shit on hotload
Move customize render scene to its own class to fix input problem
Fix menu not showing
Customize tab generates preview from parts
Adjust RenderScene position, size, & lighting
RenderScene room and default position/rotation
Bit of cleanup
Course timer, start/end checkpoints start and end timer
Simple timer hud
Set max jump strength time to 1s
Include roll in jump direction
steps map, and small changes to canyons map
3d unicycle in customize tab
Part buttons start on top
Reset jump strength when not grounded too
Navigate to a tab by default
Rolling sound a bit louder
fixed dir case
Add jump strength indicator to dev hud
Ease out jump strength
Add IsStart & IsEnd to Checkpoint entity
Add jump course and start/end checkpoints to playground
Spawn player at the starting checkpoint
Create button.hover.vsnd_c
Reduce StopSpeed
Jump strength determined by how long you hold jump
Max air turn speed
Reduce speed if holding break after landing a jump
Customization menu mockup
Fix rotation on spawn
Cleanup
Split unicycle into parts
Frame, seat, wheel vmdls
Fix attachment
UnicycleEntity, assemble unicycle from parts
Adjustments and fixes
Wheel spin for new modular parts