4,941 Commits over 1,795 Days - 0.11cph!
wip mod panel, headers, list
don't show enemy squad in career squad editor
update WIP unit detail UI
update wip unit detail panel
disabled clicking modal background to close window
WIP detail card scrolling
ModInventory, added protobuf, serialization
market tab now has owned / market lists
UIUnit_Market only shows buy button if it's not a player owned unit
set team colour to player team in player list of market
opportunity outcome calc fix
league table entries now show correct league badge
League view can now display any league.
League view league buttons now switch current league.
Fixed mapid not getting set correctly for AI matches, map name + type now shows in results.
modal container back button and click to close now enabled/disabled based on panel behaviour.
hooked up modal containter title text
more opportunity work
modal container back button works
replaced unit portrait background with grey color
removed Adolfo, Adolph from name list
unit detail view can now handle a collection of units, cycle through.
team and market lists pass the collect unit collections, as well as the clicked unit to view initially
refactored team and unit clicked events to be calls to UICareerRoot show team/unit.
more collection view prep.
wip unit collection detail viewing
more ui stuff, hooked up results panel team name buttons
restored opportunity panel prefab on root UI object
more UI/modal shit.
more opportunity shit.
added a new Opportunity cash transaction type, gamble opportunity uses it
added mapid to LeagueFixtureResult protobuf, serialize it
set OpportunityGenerationChance to 0 until it works
adding wip logo stuff (nothing implemented yet)
opportunity generation, definitions setup, placeholder UI screen, added to pre match events
wip opportunity definition stuff
fixing what's new panel
adding navbar script for editors
replacing exit button