4,941 Commits over 1,795 Days - 0.11cph!
directional armour is now calculated and saved in UnitDmgInfo
AI will now prefer attacking and moving to attack locations that let them attack units from weaker sides (sides/back) where possible
renamed Practice button to Play A.I and make it not editor-only
Added MovementDirectionScorer which scores tiles favourably the further up/down the board they are from the unit, based on the advance/retreat flag
TileScorer can now collate individual tile scorers to get a combined list of tile values
AI now prefers higher terrain when moving as default action
AI helper function to get a list of ordered unit damages for a provided list of attackers
UnitDmg now includes a ref to the attacking unit so it doesn't need to be tracked separetly in AI calcs.
Renamed UnitDmg to UnitDmgInfo
tweak health bar unit shatter effect
kill feed tweak and some cleanup
move-attack AI now checks if the unit can actually move and attack :D
fallback move AI option now picks random unit
adjust kill feed row spacing
Fix (?) for unitview tag change when a unit kills itself
Shitty placeholder code to get AI triggering stuff so I can start working on AI helper functions
Clear squad button works again
CommandBlock now gets cleared after it is sent (fixes my warning log, but nothing was broken)
unit info panel now shows armour values instead of block %
Attack unit UI bar now iuncludes damage reduction calc for hit dmg and dmg range
"Armour" test: removed block, now 100% hit chance, but attacks have the following dmg reduction: Front = 2, sides = 1, back = 0.
Grabber pull no longer does dmg to friendly units again
Control points now have 30 pts each instead of 50
fix emote bubble placement
tweak match history color, text mesh pro replacement
fix player profile button sorting with option widow
fix for server log not showing.
added player.stats to show players online, games in progress and total games played
Fixed enemy unit button fuckups when dead
Fix for mode specific value UI not reseting after a match
Fixed player profile button not being set to interactable on connection
more text mesh pro switch
fix merge tooltip button error (I hope~)
replacing more text with text mesh pro
Repurposed tip text on menu for button hover tooltips.
Tool tip texts
added highlighter to squad menu button
tweak intro anim to avoid unit mouse over problem
Fix for squad bar buttons scaling after death on null selection
Removed click state from enemy unit bar buttons
replace text with text meshpro for the what's new panel, fix for the size lerp on the feature panels, color tweak
fix animation and alpha transition for low framerate
adding what's new screenshot
Disabled wip trajectory display.
Unit key text.
Whats New data file entry.
Settings fix.