4,941 Commits over 1,795 Days - 0.11cph!
unit explosion sound now plays anywhere the explosion is triggered (CE preview etc)
reset player avatar rotation when entering CE
Customisations are now applied in AI games
Camera alignment fix when exiting squad editor
explosion debris script now null checks individual renderer array items
adding currency display to menu
can now specify an explosion sound definition per unit explosion customisation
set up current ones to use the existing sound
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menu screen cash display now updates, listens for playerrecord/cash updates
Test halloween skybox (not assigned)
re align currency
adding what's new screen
cleaning background skybox texture
update background shader/material
merged effects branch to main
set the menu theme to use the halloween skybox
update bg shader/ material/texture
increased candy explosion debris radius and upwards movement bonus slightly
bats explosion sound, candy pitch tweak
cleanup hats model/scene/folder
tweak scene shadow bias/optimized
tweak item icon outline
wip hat
removed bat menu sound
added thai's wip halloween hat definition, icon
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adding category header and currency icon
update font material on menu button
merge from release to main
update WIP squad editor UI rework
adding alpha raycaster plugin
adding ui button texture for alpha raycast
adding font material
fix ui anchor for resolution
added MatchDefinitionDatabase
AI games take GameSettings
input pt3, also removed next turn button event as it wasn't being used (hopefully)