4,941 Commits over 1,795 Days - 0.11cph!
updating font stuff for speech bubble
removing useless speech bubble from the main scene
tweak chat bubble size behavior
update unlit particle shader
switch star material from shaderforge to amplify
switch coold down material to amplify
more WIp environment
tweak avatar glow
sorting player area prefab stuff
adding avatar shader
update avatar/crowd model
merged tutorial stuff to main
added tutorial emote text to chat log.
multi-font stuff stripped for emote tutorial log.
started career mode data basics
team and league generation.
fixtures.
league fixtures generation using round robin.
forgot to add league points to team def.
blocking out CareerLeague.AdvanceWeek() and MatchSimulator.Simulate(fixture)
CareerLeague.AdvanceWeek() now runs MatchSimulator on all games (currently just 50/50 chance which team wins).
added LeagueFixtureResult.
MatchSimulator now creates LeagueFixtureResults.
added a career test scene/script, hitting enter steps a week, simulates matches, creates results.
CareerLeague.AdvanceWeek() now applies results, points and stats to teams, updates table.
added LeagueFixtureResults to store all results.
Teams are now assigned a simple rating value on creation
MatchSimulator.SimulateAndCreateResult() now uses team ratings for match outcome rolls
wip career mode league screen UI
CareerController
Career creation.
More career landing screen wip UI.
Deleted career test scene and script.
career league table UI code
career league table refreshes with week advancement
added CareerAdvancedEvent to CareerController.
career league updates on career advanced event.
UICareerStatusBar now updates round, cash changes.
Starting cash.
Teams awarded cash for win/lose.
Gypos lifetime ban.
added UICareerNextMatch, shows player's next upcoming match each week.
LeagueFixture.GetOpposingTeam(team).
CareerLeague.AdvanceWeek() now updats NextPlayerFixture if applicable.
player's match always played last
match simulation now includes casualities and awards survivor score points.
more career helper functions.
added MatchMode enum for Practice, Career, Online options; set it.
integrated career mode with menu/gameflow.
can now start next player match from career menu (nothing applied to the actual match yet though)
career matches now return to career menu not menu.
MatchSimulator events.
Match results UI code.
Probable fix for AI sometimes not acting or ending turn.
started splitting career and leage advancement into separate RunWeek and AdvanceWeek processes.
player match results now register results and update the player's team in the league.
Added career tileset theme that gets applied in career screens.
Reworked some career processing/events.
wip stuff.
match results now remain visible on career screen after playing a player match
cleaned up step/simulation/match cycle.
player match results appear in results table when returning to career screen.
more career step set/handling/events.
step button appearance now updates current step.
career status bar now shows current career week not league week.
results table header now shows current round number.
added week incremented event.
status bar and next match UI now get correctly updated.
results panel UI animation + controller