branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

8 Years Ago
updating font stuff for speech bubble
8 Years Ago
removing useless speech bubble from the main scene
8 Years Ago
tweak chat bubble size behavior
8 Years Ago
update unlit particle shader switch star material from shaderforge to amplify
8 Years Ago
switch coold down material to amplify
8 Years Ago
fix trail material
8 Years Ago
more WIp environment tweak avatar glow
8 Years Ago
update space environment
8 Years Ago
ui tweak 3d file cleanup
8 Years Ago
sorting player area prefab stuff
8 Years Ago
missing material
8 Years Ago
adding avatar shader update avatar/crowd model
8 Years Ago
file cleaning
8 Years Ago
merged tutorial stuff to main
8 Years Ago
added tutorial emote text to chat log. multi-font stuff stripped for emote tutorial log.
8 Years Ago
minor fixes
8 Years Ago
started career mode data basics
8 Years Ago
team and league generation. fixtures. league fixtures generation using round robin.
8 Years Ago
forgot to add league points to team def.
8 Years Ago
blocking out CareerLeague.AdvanceWeek() and MatchSimulator.Simulate(fixture)
8 Years Ago
CareerLeague.AdvanceWeek() now runs MatchSimulator on all games (currently just 50/50 chance which team wins). added LeagueFixtureResult. MatchSimulator now creates LeagueFixtureResults. added a career test scene/script, hitting enter steps a week, simulates matches, creates results.
8 Years Ago
CareerDefines
8 Years Ago
CareerLeague.AdvanceWeek() now applies results, points and stats to teams, updates table. added LeagueFixtureResults to store all results.
8 Years Ago
Teams are now assigned a simple rating value on creation MatchSimulator.SimulateAndCreateResult() now uses team ratings for match outcome rolls
8 Years Ago
wip career mode league screen UI
8 Years Ago
CareerController Career creation. More career landing screen wip UI. Deleted career test scene and script.
8 Years Ago
career league table UI code
8 Years Ago
league fixes, UI changes
8 Years Ago
career league table refreshes with week advancement
8 Years Ago
added CareerAdvancedEvent to CareerController. career league updates on career advanced event.
8 Years Ago
getting latest
8 Years Ago
UICareerStatusBar now updates round, cash changes. Starting cash. Teams awarded cash for win/lose. Gypos lifetime ban.
8 Years Ago
scene
8 Years Ago
added UICareerNextMatch, shows player's next upcoming match each week. LeagueFixture.GetOpposingTeam(team). CareerLeague.AdvanceWeek() now updats NextPlayerFixture if applicable.
8 Years Ago
player's match always played last
8 Years Ago
match simulation now includes casualities and awards survivor score points. more career helper functions.
8 Years Ago
added MatchMode enum for Practice, Career, Online options; set it. integrated career mode with menu/gameflow. can now start next player match from career menu (nothing applied to the actual match yet though) career matches now return to career menu not menu.
8 Years Ago
tweaks
8 Years Ago
MatchSimulator events. Match results UI code.
8 Years Ago
more resuts
8 Years Ago
Probable fix for AI sometimes not acting or ending turn.
8 Years Ago
started splitting career and leage advancement into separate RunWeek and AdvanceWeek processes. player match results now register results and update the player's team in the league.
8 Years Ago
Added career tileset theme that gets applied in career screens. Reworked some career processing/events. wip stuff.
8 Years Ago
match results now remain visible on career screen after playing a player match
8 Years Ago
cleaned up step/simulation/match cycle. player match results appear in results table when returning to career screen.
8 Years Ago
CareerStep shit
8 Years Ago
more career step set/handling/events. step button appearance now updates current step.
8 Years Ago
career status bar now shows current career week not league week. results table header now shows current round number.
8 Years Ago
added week incremented event. status bar and next match UI now get correctly updated.
8 Years Ago
results panel UI animation + controller