4,941 Commits over 1,795 Days - 0.11cph!
fix for multiple mod slot particles triggering
display player's last known rank on profile buttons
Matchmaking and connection chat notification broadcasts can now be disabled (even when below the low server population threshold).
Added server cmds to toggle both.
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CustomisationProfile++
removed explosion debris from main clatter scene. changed reindeer_nose accessory material names from 2d's to d and e
added box collision to arena_platforms so projectiles can bounce off them, tweaked sports ball launcher trophies so the balls have decent velocity etc, added christmas tree trophy, rebuilt custom db
tweaked woolly scarf mask and woolly hat materials to not be as "festive", added reindeer nose, reindeer antlers, super festive reindeer antlers and santa hat christmas cosmetic items, rebuilt custom db
tweak texture mipmap setting
re enabled particle delay destroy on explosion FX
tweak avatar face material
fix bubble chat sorting with option panel
pass on panel alphas to look consistent without the UI blur
adding mission icon images
setup mission with icons
Adding nut inventory image to steam media
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update menu avatar platform, tweak discord button, update icon font, material sorting
Update FP.Steamworks, fix the buy nuts panel status text
updated discord link to direct channel join
Added platform to menu screen
update career finance UI
switched snow platform event
update WIP currency UI, getting latest
Remove nut suffix again, fix purchase quantity
Added overdraft functionality.
Added overdraft/balance details to finance tab.
adding steam currency media
item customisation tiers pass
buy currency UI pass
end of season panel team colored element
completly removed shadow proxy
Adding avatar idem, rebuilt Db
file sorting
disabling proxy for shadow and outline
Added TeamLeagueResultStats, populated at end of season before promotion/demoted, used by Seasons results screen. Not serialised yet, not sure if it really needs to be.
Set "what's new" as viewed if the player hasn't ever been offered/completed the tutorial
added a smale punscale to nut text each time nuts are icnreased on game outcome panel
Only show nut rewards on game outcome when you earn some.
Force hide replay controls when exiting battle to fix some replay follow up match issues.
Enable replay playback again.
Set options animator to use unscaled time
Update FP.Steamworks, change starting currency condition