4,941 Commits over 1,795 Days - 0.11cph!
change overlay failed text
panel for when steam overlay is disabled, with notice and button to visit webstore (correct address needs setting)
fix mission UI back button
tweak item color so it get its color from the item def
adding gift ribbon item, tweak some material, pass on item tiers, rebuilt db
fix for LogoImage trying to load files that don't exist
built customisation DB
version++
Version++
CustomisationProfile++
scaled all currency vales up
disable the buy nuts button for now
Show default items first, set the color for the item info panel when UI blur is disabled
update ui, outline on 'map of the day' text
adding item material option, adding 1 face, removed 2 face(only unticked availble for now), rebuilt db
sort items by tier then by name
added null check to EquipMaterialOption
Change input handling to avoid flicker in the attack state
CE, adding event icon to item info, fixing unicode error, adding blur toggle component, tweak lighting to avoid weird specular highlight on the avatar
Tweaked some item materials/textures
removing center dot on the hover unit frame
Move CheckForGameEnd() calls around so it only gets called after commands finish processing (for fixing tilefall at end of match)
Reduce rate limiting on leaderboard requests
Redo the daily challenge reward query so it won't give multiple rewards if run on multiple servers, also set the Steam item name color for nuts
tweak flipper trophy so the celebration goes less into the floor
adding snow body avatar, moved some item to event related folder
set default item color to grey in the CE
adding accessory color options
adding textures to glasses/sunglasses accesory
updating icon font
adding color/event icon to customisation buttons
Add item colors to customisation defs, rebuilt DB
tweaked metallness on thick rimmed glasses. Added plaster a and b accessories, added (disabled) woolly scarf accessory, rebuilt custom db
Implemented rewards for final daily challenge ranking, currency awarding now has a retry mechanism
adding body color options
reverted menu to default menu
WIP end of season career panel
tweak textures setting, and post process
switch sushi to SSS shader, added material option to hats so they all have minimum 4
updated legal ui stuff
fixed world tooltip
cap the xp curve to level 10
grabber attack anim tweak
removed attendance on career outcome panel
Reduced starting nuts to 10
first pass at unit explosions