4,941 Commits over 1,795 Days - 0.11cph!
FOR FUCK SAKE tweak render queue on tile wall material to fix ghost display issue
FOR FUCK SAKE lighting
FOR FUCK SAKE post process on camera to fix weird stuff from AA
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Biter health reduced 6->5, movement 4->3
FOR FUCK SAKE cleanup removing unused post effect
FOR FUCK SAKE camera post process
FOR FUCK SAKE unit prefab
FOR FUCK SAKE fix ghost stencil sorting issue
FOR FUCK SAKE fix missing material.....?
FOR FUCK SAKE more shader tweak
!A implementing Diogo's ghost shader stuff
FOR FUCK SAKE unit prefab for ghost stuff / unitview scrip to assign team
FOR FUCK SAKE tweak shader/ UI material
Fix for intro not playing after first match
FOR FUCK SAKE UI tweak/ wip intro
FOR FUCK SAKE more shader work
added exit button to map and squad editors
Enemy in-range indicators in movement mode, upgrade to 5.6
Biter health 8->6, reduced front and side block
Reworked healer attempt #1
FOR FUCK SAKE ui
FOR FUCK SAKE shader
FOR FUCK SAKE unit mini frame
FOR FUCK SAKE sahder
Tile fall is now every 4 rounds, starting at round 8
FOR FUCK SAKE fix tile highlight stuff
FOR FUCK SAKE more shader conversion
FOR FUCK SAKE tile texture stuff to remove soeme crappy compression
FOR FUCK SAKE more shader work
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slasher 2->3 dmg. whats new wording.
FOR FUCK SAKE weird shader fix
killfeed audio, sped up killfeed anim
made the killfeed entries larger
another random sound fix attempt
Added rollover sounds to defalt UIButton, changed Audio DSP buffer size