branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

8 Years Ago
Broke the tile highlighting even more
8 Years Ago
FOR FUCK SAKEI Adding cursor
8 Years Ago
wip stuff, fixes
8 Years Ago
FOR FUCK SAKE UI
8 Years Ago
Cursor fix, enemy hp red, LOS improvement
8 Years Ago
More
8 Years Ago
Added code to change mouse cursor based on state/action for everything but friendly unit supporting another... I think
8 Years Ago
Placeholder cursors for different states
8 Years Ago
Cursor test
8 Years Ago
FOR FUCK SAKE healthbar to work with any number
8 Years Ago
FOR FUCK SAKE UI
8 Years Ago
Camera rotation fixes, team coloured health bars. Removed old unused healthbar prefab.
8 Years Ago
Biter movement increased 3 -> 4
8 Years Ago
Squad editor max unit count display no longer hardcoded
8 Years Ago
Reduced max units to 8, info hover panel now colours to team
8 Years Ago
FOR FUCK SAKE unit panel with bigger description space
8 Years Ago
FOR FUCK SAKE UI tweak
8 Years Ago
Bit of cleanup
8 Years Ago
Attacks now specify a min/max dmg range. Mortar now 1-2 dmg. UI now shows ranges not single value.
8 Years Ago
Editor script cleanup and sorted menu items. Added tool to output all unit stats to console
8 Years Ago
FOR FUCK SAKE UI
8 Years Ago
FOR FUCK SAKE Ui
8 Years Ago
Height now grants +10% hit and +10% block, Biterse can attack up/down again.
8 Years Ago
reduced gunker health 4->3
8 Years Ago
Un hard-coded some stuff to make tweaking easier
8 Years Ago
FOR FUCK SAKE camera
8 Years Ago
Attacks cost 2cp
8 Years Ago
FOR FUCK SAKE camera twaek
8 Years Ago
test: cooldowns removed, CP back to 5
8 Years Ago
Balance tests
8 Years Ago
Reduced some cooldowns to 2, reduced max CP to 4 from 5
8 Years Ago
Worker hp 4->3, Swapper hp 2->3
8 Years Ago
FOR FUCK SAKE tweak unit glow color
8 Years Ago
Switch to left click select / right click action controls. Swapper/worker prototype setup.
8 Years Ago
FOR FUCK SAKE unit color , tile shadow and glow color
8 Years Ago
FOR FUCK SAKE adjust unit glow color
8 Years Ago
FOR FUCK SAKE UI color tweak
8 Years Ago
prototyping Swapper unit, added functionality needed for it
8 Years Ago
renamed Raiser unit to Worker. Can now lower tiles as well as raise them.
8 Years Ago
Raiser unit data files and placeholder model prefab
8 Years Ago
█ ▋▅▅▅▇█▄ ▉▆▊▇▋▇▍
8 Years Ago
FOR FUCK SAKE UI
8 Years Ago
FOR FUCK SAKE UI
8 Years Ago
FOR FUCK SAKE UI rework
8 Years Ago
UnitViews now raycast to tiles and positing above their offset so they will stay on top of moving tiles
8 Years Ago
tile modify attack
8 Years Ago
wip tile modify attack
8 Years Ago
fixed basic attacks
8 Years Ago
Broke attacks to make them better
8 Years Ago
more