branchspaceshooter/maincancel

1,945 Commits over 578 Days - 0.14cph!

9 Years Ago
- WIP camera zooming test
9 Years Ago
- Added cash to enemy loot tables - You can now collect cash! - Cash value pulses when you collect cash - Game saves whenever the game closes
9 Years Ago
- Fixed bug with save file not being properly wiped on gameover
9 Years Ago
- Cash display tweak in gameplay UI - Added a punch scale to player cash display when trying to purchase an upgrade you can't afford
9 Years Ago
- Added an outline to some shop UI text
9 Years Ago
- Added back/purchase buttons to shop UI - Purchase button fades out when current upgrade is fully upgraded or you're too skint to buy it
9 Years Ago
- FIxed text overlapping for shop items with long descriptions - Added a Powerups chance upgrade to upgrades XML (effect not implemented)
9 Years Ago
- Added a button to title screen to wipe save data incase of bugs
9 Years Ago
- Can now quit to menu from game. Game saves on quit. Shouldn't be able to save between missions eventually, but for now... - Can now quit to desktop from title
9 Years Ago
- Added correct scenes to build list
9 Years Ago
- Title screen text changed to SPACE RUNTS instead of SPACE CUNTS
9 Years Ago
- Added a UIManager and moved screens over to that - Gameplay screens are now automatically hidden/shown as other UI screens are displayed - Player control is now disabled when in a fullscreen UI screen - Lots of UI code changes - Gameplay UI now has a working cash display - Town portal now auto loads the current pipes dungeon test (Area1_TileSet) until I get the real mission/level loading working again with the new DunGen setup
9 Years Ago
- UI
9 Years Ago
FOR FUCK SAKE factory room prefab FOR FUCK SAKE minimap cam far clip and post process FOR FUCK SAKE factory asset FOR FUCK SAKE dungeon file sorting
9 Years Ago
9 Years Ago
9 Years Ago
FOR FUCK SAKE factory model collision FOR FUCK SAKE factory room prefab / add more room to the generator !A factory modular pieces variations
9 Years Ago
- Shop upgrades now actually cost the player the cash values - Pressing Y in the shop when UNITY_EDITOR awards 5000 cash to player for testing
9 Years Ago
- Shop UI player cash value is now hooked up to PlayerData
9 Years Ago
- Shop UI for upgrade levels - Upgrade levels can be purchased (not linked to stats etc yet)
9 Years Ago
FOR FUCK SAKE prefab room, readding some more room in the generator
9 Years Ago
- Can now cycle through shop items with left-stick left/right
9 Years Ago
- Shop item panels now outline/scale when selected - Shop items can be navigated (keyboard only atm)
9 Years Ago
- Changed mission portal text
9 Years Ago
- Refactored town interactable stuff - Cleaned up town scene hierachy - Shop and mission portal now use new interaction stuff - More shop UI work - Deleted a bunch of now unused town scripts
9 Years Ago
FOR FUCK SAKE factory room prefab FOR FUCK SAKE minimap shader !u floor rendering for minimap FOR FUCK SAKE factory model collision
9 Years Ago
- Shop UI disabled correctly at startup
9 Years Ago
- Upgrade XML
9 Years Ago
FOR FUCK SAKE minimap material FOR FUCK SAKE prefab room !A new room
9 Years Ago
- More upgrades/shop + UI
9 Years Ago
- More shop
9 Years Ago
- Shop UI WIP - Upgrade work - Folder tidy
9 Years Ago
- Mouse cursor is no longer hidden in editor
9 Years Ago
- WIP shop
9 Years Ago
XML
9 Years Ago
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9 Years Ago
FOR FUCK SAKE flying height !A room prefab with height test variation FOR FUCK SAKE foom prefab floor setup FOR FUCK SAKE adjust camera background and far clip plane !A factory modular piece variation
9 Years Ago
and lots more
9 Years Ago
- More
9 Years Ago
- Part 2
9 Years Ago
- Part 1 of refactoring skill definition/point XML definitions to be more generic so it can be used for shop/upgrades and anything else
9 Years Ago
- BaseMovement now has inspector value for floor check range. Defaults to 500 instead of 100
9 Years Ago
BaseMovement now has public value for how high to fly above any floor colliders
9 Years Ago
- Large view of minimap is now zoomed further out
9 Years Ago
FOR FUCK SAKE factory room prefab FOR FUCK SAKE adding pipe doorway type to dungen enum list !A factory modular piece variation
9 Years Ago
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9 Years Ago
- Added current cash value display to gameplay UI - Removed old gameplay UI prefab
9 Years Ago
- Added Cash value to PlayerData
9 Years Ago
- Minimap and map rotation now matches the main camera's current rotation
9 Years Ago
- Camera fixes